Found it at atarimania. Of course, games, mostly in German lang. And lot of it is for monochrome video mode (was popular in Germany). It uses not so well solved depacker, so I made it to start different way (no need for extra reset) . Also made unpacked floppy images - they are for HD floppies - capacity needed is in range 1 - 1.4 MB . And then it works well with half MB RAM in ST(R) . I guess that will work fine with Gotek - I'm sure that more people has it now than HD floppy drive with Atari ST(E) .
I needed to do file name corrections by 2 games. And there are 2 with missing file(s) - will see in list.
Atariausgabe 1-9 game list
1. Strategie Monochrome
Airline 5 M
Europa 5 M
Fussball 1 M
Hotel 2 5 M
Imperator 5 M
ImperiumOEL 5 M
Tresor 1 M
7 working games 5 with half MB RAM
2. Action SW Color
Azarian 5 J
Alien Blockade 5 J
Clowns 5 M
Durchbruch 5 M
Felder - missing exec !
Hacman 5 J
Master Hit (Speed Master) 5 J
No Name 1 J
PD Super 5 J
Star Battle PD 5 J
Trido 5 J
10 w games 9 with half MB RAM
3. Strategie Monochrome
12JHT 5 M
Anno1700 5 M
Drachen 5 M
Galactica 5 M
Metropol 5 M
Napoleon 1 M
Universum 5 K
Wagnis 5 M
Barbaren 5 M
Isola 5 M
Logiker 5 M
11 w games 10 with half MB RAM
4. Adventure Color
Arcturus 1 M
Moor 5 J
2 w games 1 with half MB RAM
5. Simulation - board games mostly Monochrome
4Gewinnt 5 M
Aerger 5 M
Disc 5 K
Explode 5 M
Glückrad 5 M
Gobang 5 M
Hangman 5 M
Kreuz As 5 M
Memory 5 M
Monopoly 1 M
Pool 5 MK
Roulette 5 M
Shanghei 5 M
Shogun 5 M
Stagger 5 M
Up&Down 5 M
Yatzy (Yachtsee) Eng. Dan. 5 M
Zarge 5 M
18 w. games 17 with half MB RAM
6. Economy SW Color
Avalun 2 5 M
Big Deal 1 5 M
Dallas 5 M
Match (Spaceball) 5 M
Tauris 1 M
Trainer M 5 Med.res.
Tri Yatz PF (Yachtsee) M 5 Med.res.
7 w. games 6 with half MB RAM
7. Action SW Esclusiv Monochrome
Baller 5 M
Bank Robbery 1 M
Bounce 5 J
Bumerang 5 M
Diamond 5 JM
Fire Set (Feuerwehr) 5 J
Invaders 5 KM
Killer - works not, file(s) missing
Macpan 5 JM
Megaroids 5 K
Monkey (Business) 5 JK
Mr Hüpf 5 MK (fixed)
Push 5 M
Tetris 5 K
13 w. games 12 with half MB RAM
8. Strategie Color
Adel 5 M Med.res.
Greece 5 M
Hotch Potch 5 M
Imperium 5 M
Mile Stone 5 M
Queboid 5 J
Top 20 5 K
Celest Engl. 5 M Med.res.
8 w. games 8 with half MB RAM
9 Adventure SW Exclusiv Color
Larn 5 K
Lost Civilisation 5 K
Mörder 5 M Monochrome (fixed)
Lords of Fate (the) 5 K Med. high res
Vault 1 5 K
Vault 2 5 K\
Vault 3 5 K
Zaubertrank 5 K Med. high res
8 w. games 8 with half MB RAM
Sum: 84 working games
76 works with half MB RAM . 8 needs min 1 MB RAM
Stays for versions not packed. Packed releases need mostly min 1 MB for all.
When running from floppy. Hard disk run needs 1 or 2 MB RAM min .
This will go in my new hard disk compil. Will add corrected floppy versions to my Atari ST Game Archive.
And idea is to make new selections - best color games on 1-2 floppies. And same with monochrome ones.
Suggestions are welcome .
You can try games with emulators, of course .
Here is HD v. of part 1 : Atariausgabe 1 for HD 2MB Ram min (https://atari.8bitchip.info/ATARIAG1.ZIP)
Hmm, I downloaded this and tried it on my STacy. I ran both executable files and it always
rebooted the machine.
This is with TOS v3.06, Ultrasatan, with no ACC's or AUTO folder programs, hi-resolution.
I'll try it again today with TOS v1.04 and see what happens.
Thanks.
TOS 3.06 on Stacy ? 3.06 is for TT. Isn't it 2.06 ?
Problem is probably in high RAM usage - like HDDriver set for very large buffers, some resident SW active.
And it works with TOS 2.06 well - 2 MB RAM min.
Quote from: Petari on 09-12-2024, 19:32:20TOS 3.06 on Stacy ? 3.06 is for TT. Isn't it 2.06 ?
Problem is probably in high RAM usage - like HDDriver set for very large buffers, some resident SW active.
And it works with TOS 2.06 well - 2 MB RAM min.
Well, it's because I've got a Pak 030 accelerator board in my STacy. So it's TOS v3.06, 40mhz 68030, 40mhz 68882 FPU, and I've got a STorm-ST board so I've got a total of 12 megs of RAM.
Surprisingly, most of your adapted games work with this setup. Well done. :)
When they don't, the Pak 030 has a "compatibility" mode that allows it to downshift to a regular 68000 at 8mhz, and TOS v1.04.
Anytime I've had problems (which are few and far between), I just switch to the compatibility mode and it usually works.
I've still not tried that yet with this release, I'll try to get to that later today and report back.
Thanks much! :)
HAGE adaptations do not support 68030 CPU . Plus, in this case individual games should be corrected for it, and there is 7 of them. And even if they work, big part of them would run too fast. I needed to add special TT slowdown code in many games.
Okay, I switched the Pak 030 in the STacy down to 8mhz, TOS v1.04
compatibility mode and now they work.
You're right about it being a bit mixed. Some are mono and some are
color. I didn't try every single one but went through a handful and
those were okay.
Thanks much! :)