Started by alexh, 09-10-2022, 12:59:47
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QuoteHi everyone! I'm trying to make a video of my walkthrough for B.A.T. by Ubisoft. I successfully did it for the PC version (see video below), but I believe that all the Atari versions of the game that I tried are bugged (I'm using an emulator):- I found a version cracked by "The Replicants", but apparently this group proudly released their crack (they really brag about it) without even testing it. If they did test it, they would have realized that they messed up the interface that is supposed to make use of both left and right mouse buttons. The result is that we have no access to B.O.B, which is crucial for the game (we use it to translate the alien and robot language, to determine whether we are hungry or thirsty, and to check our injuries). In addition, sound is totally absent. I realize that having the sound in this game was challenging, since the original game makes use of the MV16 sound card. Anyway, the game is unplayable without B.O.B.- The other versions I found are those cracked by "Termination", a (supposedly) French version, and an English version. I say supposedly French, because that's what the filenames of the disk images say, but when I run the game, it is actually in English. Nevertheless, the good thing is that the interface works properly, doesn't seem to crash at any point. And, cherry on the cake, they managed to output the sound without having to use the MV16 card. However, I believe that there is a bug when we arrive to the maze. The reason is that I was able to complete the PC version, and I built a map. Everything in the maze matches with the Atari version (except that the Atari version is more confusing because we don't systematically face the direction in which we just turned). But when we cross the last door, there is a glitch that makes us reappear in a location that is inconsistent. I don't know how to explain it, but I can send a video of the glitch if you want to see it.So, I have two questions:1) Has anyone ever completed the game on an actual Atari?2) Has anyone ever completed the game on an emulator?#bat #Ubisoft #UBI
Quote from: alexh on 09-10-2022, 12:59:47.....1) Has anyone ever completed the game on an actual Atari?2) Has anyone ever completed the game on an emulator?#bat #Ubisoft #UBI
Quote from: Petari on 09-10-2022, 14:26:36original releases of BAT require that MV16 sound device (supplied with game) that's the 'copy protection' too. If you'd read carefully file LOG.TXT you could notice it: "Music via AY (YM, PSG), no need for MV16 . Sound rut. by FM . So, man with nick FM made code what plays game's sound via Atari ST's sound chip. "
Quote from: Petari on 09-10-2022, 14:26:36I did it all mostly because some people at atariage forum asked for, and there was demand for French v. too - what needed extra work, since it appeared that it works not good with English TOS (and TOS 1.04 UK in RAM is used in hard disk adaptation). So, I recommend to visit atariage forum, do some search and will find those threads.
Quote from: Petari on 09-10-2022, 14:26:36As it usually goes, feedback after point that people successfully starts and plays game for some time - is very weak, rare. I don't remember that anyone wrote about finishing game, or problems on some later stage.
Quote from: Val RousseauI just tried the HDD French version (my native language) and, although everything seems to work, it is unplayable because we get attacked by a killer robot no more than 2 seconds after starting the game, before we get a chance to get a gun from our contact.
Quote from: Petari on 09-10-2022, 14:26:36I used STX images too. Even disassembled main code of game. Compared files in diverse releases. All that needed lot of time. Surely will not test myself all those games what I adapted for HDD (Flash cards rather now).
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