8BitChip Forum

Atari => Software => Topic started by: Anemos on 04-11-2010, 15:57:50

Title: Adaptation of games continues ..
Post by: Anemos on 04-11-2010, 15:57:50
Yam,yam.. i see the petari team continue that lovely work.. !

Robotron 2084  /Unlim. lives   
Wolfenstein 3D /Fixes, trainer

edit: new link >> http://atari.8bitchip.info/fromhd.php
Title: Re: Adaption games continue..
Post by: Petari on 08-11-2010, 17:44:13
 Here may DL too : http://atari.8bitchip.info/fromhd.php

Gem'X, California Games II, Zany Golf. More to come ...
Title: Re: Adaption games continue..
Post by: Anemos on 09-11-2010, 00:16:45
Cool! testing soonest !  (http://forum.8bitchip.info/Themes/default/images/post/thumbup.gif)
Title: Re: Adaption games continue..
Post by: Hempsa on 09-11-2010, 23:23:40
Can we make requests?  ;D
Title: Re: Adaption games continue..
Post by: Anemos on 17-11-2010, 15:25:44
The collection of "Dizzy" games with trainers??
thanks petari !

Spellbound Dizzy
Prince of the YolkFolk
Fantasy World Dizzy
Bubble Dizzy 1M
Treasure Island Dizzy
Magicland Dizzy
Title: Re: Adaption games continue..
Post by: Petari on 18-11-2010, 15:24:35
Quote from: Hempsa on 09-11-2010, 23:23:40
Can we make requests?  ;D

Yes. Actually, I'm out of ideas what is worth to deal with.
Title: Re: Adaption games continue..
Post by: Hempsa on 18-11-2010, 22:24:54
Winter Games by Epyx and Night Hunter by UbiSoft (with unlimited lives/healt cheat) would be great. Winter Games has some issues with STe and Night Hunter ran from image, but is little too hard without cheats :)

Edit:

And of course, Teenage Mutant Ninja Turtles 1 & 2 (The Coin Up). Both of them failed to load from image.
Title: Re: Adaption games continue..
Post by: Anemos on 19-11-2010, 00:14:07
Xtron (1986)(RDS-Software),is cool shout'em'up, and no Amiga title! (cant be run by image-runner..)
Xevious (1987)(U.S. Gold) also cant be run by image-runner.
Title: Re: Adaption games continue..
Post by: Petari on 22-11-2010, 16:06:31
Did  Xtron, Winter Games, Night Hunter.  Tomorrow Xevious.
Title: Re: Adaption games continue..
Post by: Anemos on 22-11-2010, 17:47:11
hey you best! that amazing!  :D
shout'em'ups on our Atari ST!
ill search later to found some good games (and non Amiga) hehe..
Title: Re: Adaption games continue..
Post by: Hempsa on 22-11-2010, 19:48:56
Thank you very much! Can't wait to test these as soon as possible  :)

And thanks for your previous work too :) Lot's of my favourite games there.
Title: Re: Adaption games continue..
Post by: Anemos on 23-11-2010, 14:03:40
thanks Petari.
Just for ideas..
The following suggestions are not so the best games, but is all "non Amiga games",(well.. is no bad games)  ;)

Shoot 'em up
Location Universe 2 - (Powerfist)
Intruder - (Ubi Soft )
Fernandez Must Die - (Image Works )
Hostile Reception - (Budgie UK )


Platform
Hunchy 2010 - (Powerfist)
Snott /Snott '93 - (Powerfist)

Action
Starquake -  (Mandarin Software)  > '"start but not released on Amiga!'
Khephren - (Pressimage )

Arcade
Mr Dig - (Budgie UK)
Title: Re: Adaption games continue..
Post by: Petari on 26-11-2010, 15:41:43
Where can I find those games (+ pics) ?  Pretty unknown ones. Except Starquake, what is already done by me.

Did 2 less known, but quality Lankhor games in meantime:  Outzone & G.Nius .
Title: Re: Adaption games continue..
Post by: Anemos on 26-11-2010, 20:16:03
i found that games (& some pics of theme) here : http://www.atarilegend.com/games/games_main.php
covers: http://www.coverbrowser.com/covers/atari-st-games  (like Intruder game) > http://www.coverbrowser.com/image/misc-games/17-1.jpg
for d/l game images (.st) in to the "planetemu" site..

some more..

Action
Ruff And Reddy - HiTec Software
Potsworth & Co - HiTec Software
Title: Re: Adaption games continue..
Post by: pieman on 29-11-2010, 17:00:18
Great work Petari  ;D


I would love to see an adapted version of Monkey Island.  I believe that the original is hard drive compatible but it would be great to have a version that bypasses the security question at the beginning.

Other suggestion for future conversions
- Substation
- Rock'n'Roll Clams
- Striker

You've already adapted Fire and Ice but the link wasn't working when I tried.  Is there any chance that I could get a copy of that?


Best regards, Pieman
Title: Re: Adaption games continue..
Post by: Petari on 30-11-2010, 14:32:26
Uploaded Fire and Ice on 000space.com.
Btw. in case of problems with 000space better go here:  http://atari.8bitchip.info/
Title: Re: Adaption games continue..
Post by: pieman on 13-12-2010, 13:42:39
Hi Petari

Awesome adaption work recently  ;D  If I still had a wish list then the following classic from The Bitmap Brothers are on it.

Speedball 2
Chaos Engine
Magic Pockets
Gods
Title: Re: Adaption games continue..
Post by: munchy on 13-12-2010, 19:57:23
HI,firstly i would like to say thanks for the speedy adaptation of noddys playtime :)I have written a 2gb and 512mb image to an sd card for satandisk/ultrsatan using winimage  and though i can see the content on my laptop nothing is happening on either of my ste at bootup. I am using vista on my laptop and my ste are 1.62.Any ideas?
thanks again :)
Title: Re: Adaption games continue..
Post by: Anemos on 13-12-2010, 20:10:34
Hi,try to use the "Drive image" http://atari.8bitchip.info/drimus.php
Is working for me fine,with WinXP system,dunno about Vista.
Title: Re: Adaption games continue..
Post by: munchy on 14-12-2010, 11:50:36
Have unzipped noddys playtime to an sd card with hd driver for now,its looking great apart from paintpot, when you click the pictures to paint them you get a disk request [hit a key] and you cant load them
cheers for now :) oh and if i may make a suggestion the forum is a little bit hidden isnt it? it could do with being with everything else on the left hand menu pane
Title: Re: Adaption games continue..
Post by: Petari on 14-12-2010, 12:13:21
I did not notice that there is option to load/save pictures  :)
Will check for it. Likely, will need to hold/copy pictures in game's folder to make it work ...

Considering problems with seeing SD card contents , or maybe writing problems: some people reported problems with Windows Vista. I can not help about it, except to recommend that using other Windows version  ;)
Title: Re: Adaption games continue..
Post by: Petari on 15-12-2010, 14:26:06
Fixed Noddy's  Playtime Painter picture save and load of 2 "Loco-fill" pics from hard drive...
Read README.TXT for some more details ...
Title: Re: Adaption games continue..
Post by: munchy on 16-12-2010, 22:46:37
Hi,still having problems writing disk images,have tried win xp using both winimage and driveimage but to no avail.Still nothing happening ste/ultrasatan end,just boots to standard 2 floppy desktop.Same on both my ste.The strange thing is i have used peras driver before and it worked well so i know thats not the issue, maybe i am doing something wrong with the image?
Title: Re: Adaption games continue..
Post by: Petari on 17-12-2010, 15:53:31
I have similar problem with my STE and UltraSatan - it boots not. But SD cards is written OK, and it boots on other machine (Mega STE). So, likely some error around DMA circuit in STE.
Other possibility is Satandisk error. It would be good if you could check it on another machine.
Or to reread SD card to some other file and compare with orginal file.
Title: Re: Adaption games continue..
Post by: munchy on 17-12-2010, 16:45:05
Ok, Have tried on my only other machine an stfm and had the same result,still no boot :(Ihave used a 2gb image and 512 mb image.,no luck im afraid.A sandisk and kodak card respectively....but can see the contents on my pc
Title: Re: Adaption games continue..
Post by: Anemos on 18-12-2010, 08:35:29
A problem also coming from card readers..here is my solutions..  ;)
try to use MicroSD with adapter SD to your UltraSD..
but! write the image on your PC with USB stick like this one
(http://flashback-computing.com/forum/download/file.php?id=82)

Or use MicroSD with adapter SD direct to PC to write/read with this USB card reader

(http://flashback-computing.com/forum/download/file.php?id=81)
Title: Re: Adaption games continue..
Post by: Petari on 20-12-2010, 14:20:24
Maybe Windows corrupted Atari bootsector checksum.
To cure it DL:  http://atari.8bitchip.info/MBR_FIX.ZIP
Run file MBRFACSI.TOS from floppy with Satandisk - with inserted card, attached to your Atari.
Then reboot.
Title: Re: Adaption games continue..
Post by: munchy on 22-12-2010, 15:27:45
HI,nice to see a couple of ste games recently adapted,any idea how many ste only games were poduced?
Title: Re: Adaption games continue..
Post by: Petari on 23-12-2010, 16:58:48
Not much. Max some 20. Examples: Obsession, Substation, Sleepwalker, Pacman OE ...

Many more is made with usage of STE extra capabilities as 4096 colors, HW scroll, DMA audio .
Examples: Magic Boy - DMA audio, HW scroll, colors. Chaos Engine - HW scroll .

STE came little too late, and sales were not big (Amiga took lead in meantime). So, game houses did not made big effort.

One nice thing in all this:  STE is very compatible with ST. Actually, I did not see any ST game what really can not work on STE. All problems were because of:  TOS version incompatibility or bugs in programs - like writes in bad HW register areas, which are not present on ST, only on STE, so by ST nothing happened while on STE we had diverse errors, crashes. Example: Grandmoster Slam - screwed screen on STE.
Title: Re: Adaption games continue..
Post by: johnz on 29-12-2010, 16:28:39
hello

is it possible to have an hd version of turbo outrun ( with 16 mhz support it could be interesting) , a fully working version of pit fighter would be nice, rtype, and also i wanted to have a playable version of renegade ( the game only works on a 520 stf ), street fighter 1 and 2 ( dbug version is ass ), continental circus, big run.

thanks pal
Title: Re: Adaption games continue..
Post by: blaylok on 29-12-2010, 23:29:21
hello as well

would it also be possible to get a hard drive adaptation of Maniac Mansion, and Cannon Fodder?

thanks petari

cheers

blaylok
Title: Re: Adaption games continue..
Post by: johnz on 04-01-2011, 10:15:39
thank you my friend for big run and renegade ^^.
there is another unknown game for st that will be cool to test. it's victory road ( ikari warrior 2 ). there is also shinobi, eswat.

i also wanted to know if it was possible to gamex atari falcon games in order to speed them all?
Title: Re: Adaption games continue..
Post by: Petari on 04-01-2011, 12:20:54
Gamex is not for speeding up games. It is mostly for making possible exiting game at any point, and saving gamestate. So, may continue later from that point with few mouse clicks, very fast.
There is only option to set CPU speed and cache by start. If your Falcon is already set on max speed, then games will run with it. And it is default case after resetting Falcon. Actually, speed set is needed mostly for slowing down Falcon to 8 MHz by some games.
Title: Re: Adaption games continue..
Post by: johnz on 04-01-2011, 12:34:52
on my mega ste it makes run games in a faster and smoother way ^^
Title: Re: Adaption games continue..
Post by: Petari on 05-01-2011, 13:14:07
By Mega STE is opposite than by Falcon. Default speed is 8 MHz, after reset. To get 16MHz need some util what sets it. There are couple short programs, usually named 16MHZ or similar for that. Gamex launchers just set to 16MHz on Mega STE before starting game - when it is good for playing (according to my tests), or when user sets it, after pressing key M.
Title: Re: Adaption games continue..
Post by: johnz on 05-01-2011, 19:09:39
crash'n'burn. renegade crashes on my falcon :-(
Title: Re: Adaption games continue..
Post by: Anemos on 06-01-2011, 11:02:18
renegade,and all others last games working good on my STE 4mb.
Title: Re: Adaption games continue..
Post by: Petari on 06-01-2011, 15:13:03
Quote from: johnz on 05-01-2011, 19:09:39
crash'n'burn. renegade crashes on my falcon :-(

Limitation on Falcon is: running from partition of max size 512 MB, as stays here:
http://atari.8bitchip.info/GamexUsage.html

The reason for this is that many of games work not on Falcon (and on STs with higher TOS versions) even from floppies. Renegade is one of them, and actually very badly coded. It works only with TOS 1.00 - 1.04, and only correct on English TOS versions.  As solution for TOS version problematic games I use TOS 1.04 core on Falcon, modified for 68030 CPU. It solves some other things too. But then we have 512MB partition size limit. I think that it is not so hard to partition hard disk or CF card that it has 1 or more such partitions.
As best and easiest to use I recommend to DL partitioned images :
http://atari.8bitchip.info/DiskImgPP1.html
They are good for Falcon with IDE disks, or better CF cards.
Title: Re: Adaption games continue..
Post by: johnz on 06-01-2011, 16:22:10
i forget to add that the game has worked one time from the floppy then it has never reworked.
Title: Re: Adaption games continue..
Post by: Petari on 07-01-2011, 14:49:38
Original Renegade certainly not worked on Falcon, or even on STEs. And I did not see any crack which worked. Who knows little 68000 asm and Atari ST(E) architectures may look right at start of game why it crashed ... 
Honestly, this Taito game adaptation is made from programmer who was pretty newbie on Atari, and whole code is lame and inefficient. Unfortunately, not rare case, especially by coin-up conversions.
Title: Re: Adaption games continue..
Post by: johnz on 07-01-2011, 20:04:19
i was talking about your own version with low falcon setting ( alt boot ) it just has work one time.
Title: Re: Adaption games continue..
Post by: Petari on 08-01-2011, 12:04:09
Quote from: johnz on 07-01-2011, 20:04:19
i was talking about your own version with low falcon setting ( alt boot ) it just has work one time.

Can you give me some details:  what hard disk driver (exact version), partition sizes, hard disk type - IDE or SCSI ....
Title: Re: Adaption games continue..
Post by: johnz on 08-01-2011, 13:46:59
there was just the installation of hddriver with 1 go partitions. i launch the prg from the floppy and it has ran once.
i've just seen that the name of renegade has moved on the list. have you update it?
Title: Re: Adaption games continue..
Post by: jvas on 08-01-2011, 18:22:11
Quote from: johnz on 08-01-2011, 13:46:59
there was just the installation of hddriver with 1 go partitions. i launch the prg from the floppy and it has ran once.
i've just seen that the name of renegade has moved on the list. have you update it?

See post http://forum.8bitchip.info/software-17/adaption-games-continue/msg173/#msg173
The partition cannot be bigger than 512MB!
Title: Re: Adaption games continue..
Post by: Petari on 10-01-2011, 14:23:29
Quote from: johnz on 08-01-2011, 13:46:59
there was just the installation of hddriver with 1 go partitions. i launch the prg from the floppy and it has ran once.
i've just seen that the name of renegade has moved on the list. have you update it?

Did not update. It is OK. But if you need it desparately on Falcon, I can do Ramdisk variant, where will be no problems with partition sizes. Don't expect it so fast... 
I recommend that try with making one shorter partition for Falcon .
Title: Re: Adaption games continue..
Post by: blaylok on 10-01-2011, 21:36:09
Hi Petari,

Thank you for hard disk adapting maniac mansion. It is one of my favourites :-)

cheers
Title: Re: Adaption games continue..
Post by: Anemos on 11-01-2011, 10:29:52
ppera adaption works is perfect,i have seen like this Atari games works, from old Atari crews as long time ago..
is really strange and hard coz he works alone with out any helping from others Atari team-users peoples..
klapuzius looks like stoped,so,i thing the petari is a one of the best to keep a live this scene .. 
is a truth or no? or somebody,s do not want see the truth.. i dunno..maybe i have problem with my eyes..  :D
cheers to petari.
Title: Re: Adaption games continue..
Post by: johnz on 13-01-2011, 11:04:43
hi ppera
so i have prepared an hd disk drive with 512 mo partitions and it seems to work.
i wanted to know if it's possible to have a 512 mo partition for launching your games and other 1 go partitions?
Title: Re: Adaption games continue..
Post by: Petari on 13-01-2011, 15:53:39
Quote from: johnz on 13-01-2011, 11:04:43
hi ppera
so i have prepared an hd disk drive with 512 mo partitions and it seems to work.
i wanted to know if it's possible to have a 512 mo partition for launching your games and other 1 go partitions?

Yes.
Title: Re: Adaption games continue..
Post by: johnz on 13-01-2011, 16:36:53
so if i want to launch your games i have to put them all in a 512 mo partition and then in others 1 go partitions i will put my others files.
and everything will be ok?

i also have to mention that i ve got some problem about recognition of my hard drive with your driver but when it works it works well ^^
Title: Re: Adaption games continue..
Post by: Anemos on 13-01-2011, 18:48:45
Quote from: johnz on 13-01-2011, 16:36:53
so if i want to launch your games i have to put them all in a 512 mo partition and then in others 1 go partitions i will put my others files.
and everything will be ok?

yes that works fine, you can transfer files from first partition "C" to others E,F,G ect.. (on your ST),and working fine.
on PC now.. you can see as drive and transfer files only the first partition "C" ,but you can see all partition and all files via "Drive-imaging" program by petari ;)
Title: Re: Adaption games continue..
Post by: johnz on 13-01-2011, 19:34:06
all right.

i was thinking about a gamex version of chase hq1 and 2, teenage mutant heroes turtles 1 and 2, shinobi, shadowgate, the uninvited. can you try to do something to port them?

thank you
Title: Re: Adaption games continue..
Post by: Petari on 14-01-2011, 12:58:13
I'm for doing all requested quality games. But at moment there is a lot on list ... So, it may take little more time ...

Considering hard disk driver:  I replied in other thread. Just to confirm: do not use freeware driver which needs BIGDOS - it is not for gaming. Other is freeware too in fact, just no installation program - it goes with disk image (as part of image). Should be OK for drives, CF cards up to 4GB.
Title: Re: Adaption games continue..
Post by: Hempsa on 16-01-2011, 22:37:00
Old sierra adventures would be perfect for HD adapting. Some of them are already adapted/cracked, but many crack requires floppy when playing from HD.

King's Quest 1-4 (kq2 - couldn't find even an image that would run from HD)
Leisure Suit Larry 1-3
Space Quest 1-3
Police Quest 1-2
Gold Rush
Codename Iceman
Quest For Glory
The Colonel's Bequest
Conquests Of Camelot
Manhunter 1-2
Title: Re: Adaption games continue..
Post by: munchy on 17-01-2011, 16:53:29
Hi,not sure if this is an issue or not but prince of persia has two versions.one seems to be ok but the gamex version is clipping all of the sounds to very short bursts on my ste.Is this a known issue?

cheers :)
Title: Re: Adaption games continue..
Post by: Petari on 18-01-2011, 14:06:01
Quote from: Hempsa on 16-01-2011, 22:37:00
Old sierra adventures would be perfect for HD adapting. Some of them are already adapted/cracked, but many crack requires floppy when playing from HD.

King's Quest 1-4 (kq2 - couldn't find even an image that would run from HD)
Leisure Suit Larry 1-3
Space Quest 1-3
Police Quest 1-2
Gold Rush
Codename Iceman
Quest For Glory
The Colonel's Bequest
Conquests Of Camelot
Manhunter 1-2

Some of listed is already done, FYI .
Some are already on my list ... Patience :)
Title: Re: Adaption games continue..
Post by: Petari on 18-01-2011, 14:07:41
Quote from: munchy on 17-01-2011, 16:53:29
Hi,not sure if this is an issue or not but prince of persia has two versions.one seems to be ok but the gamex version is clipping all of the sounds to very short bursts on my ste.Is this a known issue?

First time hear it.
Title: Re: Adaption games continue..
Post by: munchy on 18-01-2011, 15:09:27
I checked it against the youtube demo you have uploaded,you can hear it there.If you compare it to the other version of pop that comes with the download you will see what i mean.One nice elongated sounds the other stunted and clipped sounds,funny eh :)
Title: Re: Adaption games continue..
Post by: Petari on 19-01-2011, 12:13:52
My ears aren't so good  :) And speakers are low quality too  :o
As remember. I did some fixes in first POP adaptation, including sample playback rutine. But fixes were mostly to achieve that game work under higher TOS versions . Actually, I did crazy thing - disassembled whole executable, fixed a lot of code and reassembled. It took pretty much time, but I'm not sure that it is 100% OK, considering possibility to play it until end. And I think that I did it with some crack, not original. Gamex adapt. uses TOS 1.04 for game, so there are no fixes - it means that you hear sound through original (pretty poor) code.
But it is done from original, deprotected by me, and I tested until end, so it is complete.
What is possible to do is that I take fixed audio  playback code and add it to gamex version. Will see later ...
Someone else noticed sound problems mentioned ?
Title: Re: Adaption games continue..
Post by: munchy on 19-01-2011, 23:09:18
Whilst on the subject of pop,if you do look at the game again i noticed bug with most potions not  giving any health back whilst playing level 2 today. Nice to use gamex, a modern system on a vintage computer :)
Title: Re: Adaption games continue..
Post by: johnz on 20-01-2011, 14:03:18
hello

i've tried to test turbo outrun but the problem is that it's not the same archive that the one we can see in your video. it has no executable.
Title: Re: Adaption games continue..
Post by: Petari on 21-01-2011, 15:59:10
Quote from: johnz on 20-01-2011, 14:03:18
i've tried to test turbo outrun but the problem is that it's not the same archive that the one we can see in your video. it has no executable.
Fixed.
Title: Re: Adaption games continue..
Post by: Petari on 21-01-2011, 16:02:27
Quote from: munchy on 19-01-2011, 23:09:18
Whilst on the subject of pop,if you do look at the game again i noticed bug with most potions not  giving any health back whilst playing level 2 today. Nice to use gamex, a modern system on a vintage computer :)

I guess that you selected unlim. health. When it is active no health increase by collecting potions.
Title: Re: Adaption games continue..
Post by: munchy on 21-01-2011, 22:04:46
no i did not ;) It is by most potions but not all
Title: Re: Adaption games continue..
Post by: Anemos on 21-01-2011, 23:59:50
Mass attack of adventure adaption games!
congrats petari.
Title: Re: Adaption games continue..
Post by: Petari on 22-01-2011, 13:39:21
Quote from: munchy on 21-01-2011, 22:04:46
no i did not ;) It is by most potions but not all

As I said, game is not well coded. Hard to imagine that gamex or any other thing what I done makes this problem (or sound related one). In any case, I played it complete until end with help of cheat.
Title: Re: Adaption games continue..
Post by: Petari on 22-01-2011, 13:44:08
Quote from: Anemos on 21-01-2011, 23:59:50
Mass attack of adventure adaption games!
congrats petari.

It is good to do games from same house (programmers) in short time period. There are many common, similar code parts, so can faster find solutions.
Title: Re: Adaption games continue..
Post by: munchy on 23-01-2011, 09:46:38
QuoteAs I said, game is not well coded. Hard to imagine that gamex or any other thing what I done makes this problem (or sound related one). In any case, I played it complete until end with help of cheat.

Im using the other included version anyway because the sound is true to my original floppies.I think one of the features of this game is its sampled sound and its a shame to part lose it whatever the reason may be.What other games are there that are very similar to this one being that i like it so much...and dont say all platform games :)
Title: Re: Adaption games continue..
Post by: munchy on 25-01-2011, 12:11:10
And if i may be so BOLD ;D, and it seems to be accepted practice.....

Here is a little selection of games that i would like to see adapted

crazy cars 3
psion chess
golden path

Heres hoping :)

Title: Re: Adaption games continue..
Post by: Petari on 25-01-2011, 14:06:15
I found the problem with Prince of Persia. Sound was worse because I limited RAM for game to 512KB. Now made variant for 2MB (+) machines, where 1MB is for game. And sound is really better. Pretty strange that no any info, warning about that sound quality is worse on 512KB (machines).
Only bad thing is that with it savestates are 1MB instead 512KB. Get it on usual place ...

Crazy Cars 3 ? CC2 was not enough bad  ;D
Psion Chess should be not problem ...
Title: Re: Adaption games continue..
Post by: Hempsa on 25-01-2011, 14:37:28
Thanks for all the great adventure games (and for others of course too :)). Now Turtles 1 & 2 are the only games that I'm hoping to be adapted (of games that I can remember playing a lot).
Title: Re: Adaption games continue..
Post by: munchy on 25-01-2011, 19:14:29
QuoteI found the problem with Prince of Persia.

Thats brilliant! thank you very much indeed.Im glad you could hear the difference.Back to Gamex then :)

Crazy Cars 3 is a game i play regularly.....from floppies :'(
Title: Re: Adaption games continue..
Post by: Petari on 26-01-2011, 15:42:04
Did Golden Path + some karate oldies. Considering  Psion Chess:  it works well via Floppy Image Runner, so I don't see reason to bother with fixing it to work from any DIR (what is not so easy). It may not work for you - depending on how is cracked. In case of problems ask, and I will post my copy/crck.
Title: Re: Adaption games continue..
Post by: johnz on 26-01-2011, 23:20:47
thank you for the new games.
is it possible to have an hd version of simpsons bart vs the world please?
Title: Re: Adaption games continue..
Post by: johnz on 26-01-2011, 23:56:41
other point it's impossible to finish outrun europa it freezes in the four or five level i don't exactly remember :-(
Title: Re: Adaption games continue..
Post by: Petari on 31-01-2011, 16:14:26
Quote from: johnz on 26-01-2011, 23:56:41
other point it's impossible to finish outrun europa it freezes in the four or five level i don't exactly remember :-(

Fixed. Now playable until end . And all again if someone will want to do it :)
Title: Re: Adaption games continue..
Post by: johnz on 31-01-2011, 19:24:31
i've tried pitfighter on my falcon (using your drivers and without anything in memory) the game crash when you hit fire button to skip the introduction ( we can hear the music but there's no display ).

i will try the new batch of outrun europa ( a truly good game ^^ )
Title: Re: Adaption games continue..
Post by: Petari on 01-02-2011, 14:24:28
Just wait little after game start. It will then work good. Code is pretty crappy.

Considering race games:  didn't like much Outruns - low framerate, bad command response.  Cisco Heat is on the other side pretty fast.
Title: Re: Adaption games continue..
Post by: johnz on 01-02-2011, 19:55:57
cisco heat is fully unplayable and totaly crappy game.  i'm sad that robinson requiem crashes after the menu screen( nothing happen when you launch the game) i've never be able to finish the game because all versions of the game that i have crash ( amiga, atari st and falcon ).
for pitfighter it definitively doesn't work. after the loading message there is a blackscreen and the music continues :-(.

please save us ppera ^^
Title: Re: Adaption games continue..
Post by: Petari on 02-02-2011, 15:07:07
Robinson Requiem works here fine on ST, Mega STE, Falcon. I played it 2 hours without problem.
Considering Pitfighter: as I said it is not stable. I spent too much time with that dumb coded, jerky game.
Here works fine on Falcon if wait some 20-30 secs after start.

Unless you give me more relevant details I can not 'save you'  :)
Title: Re: Adaption games continue..
Post by: johnz on 02-02-2011, 18:45:36
are you sure that you're using the same version of robinson requiem? because on my mega ste it doesn't work too.
maybe it needs rgb display for the falcon?
Title: Re: Adaption games continue..
Post by: Petari on 03-02-2011, 15:03:50
Robinson R. is late Atari game, so Mega STE and Falcon + hard disk compatible. I actually did nothing with it, just posted on site as found.
Of course that I use and tested what is on site.
Maybe you have some minor HW error on (some) machine - what means that simpler games work, and more advanced ones not always.
It works with TV out on Falcon - PAL mode.
Title: Re: Adaption games continue..
Post by: johnz on 03-02-2011, 18:17:32
maybe it's because i'm using a vga display? i've ordered a rgb interface i will see if it runs better
Title: Re: Adaption games continue..
Post by: blaylok on 05-02-2011, 16:57:32
Hi Petari would there be any chance i could add 2 excellant public domain adventure games to your already excellant list of hard disk adapted adventure games? The games are, Grandad the search for the holey vest, and, Grandad 2 in search of sandwiches. Also maybe when u have time, Cannon Fodder, please. Thank you.
Title: Re: Adaption games continue..
Post by: Petari on 08-02-2011, 13:45:48
Quote from: blaylok on 05-02-2011, 16:57:32
Hi Petari would there be any chance i could add 2 excellant public domain adventure games to your already excellant list of hard disk adapted adventure games? The games are, Grandad the search for the holey vest, and, Grandad 2 in search of sandwiches. Also maybe when u have time, Cannon Fodder, please. Thank you.

I checked Grandad games:  not PD. , but shareware - there are some restrictions without registration. But I see some cracked versions around...  They are hard disk runnable, but problem is bad TOS compatibility - work not with 2.06 and higher ones (Falcon).
So, it will need some time to fix them. Problem is actually STOS and it's poor solved mouse and joystick reading.
Title: Re: Adaption games continue..
Post by: johnz on 08-02-2011, 18:22:45
hi petari

so i've played tmht 2 and the game crash in level 4 i don't know if it's a random crash or not. it's sad it's a enjoyable game.
shinobi crash'n'burn after the title screen ( the same thing that occurs after the pit fighter intro).

is it possible to have a full working version of final fight?

thank you very much you are our last hope for atari hd games :-)
Title: Re: Adaption games continue..
Post by: johnz on 09-02-2011, 13:49:31
i've forgotten one thing. i wanted to know if you're hddriver are ct63 friendly?
Title: Re: Adaption games continue..
Post by: Petari on 09-02-2011, 13:51:57
Quote from: johnz on 08-02-2011, 18:22:45...
so i've played tmht 2 and the game crash in level 4 i don't know if it's a random crash or not. it's sad it's a enjoyable game.
shinobi crash'n'burn after the title screen ( the same thing that occurs after the pit fighter intro).
is it possible to have a full working version of final fight?...
Something is definitely wrong by you. Shinobi never made me problems on Falcon or any ST, Steem.
I will check TMHT later ...
Is it possible ... ? By me, everything is possible :-). I'm just doing some serius improvements with whole Gamex, driver stuff.... See thread about .... So Final Fight later .
Title: Re: Adaption games continue..
Post by: Petari on 09-02-2011, 13:58:22
Quote from: johnz on 09-02-2011, 13:49:31
i've forgotten one thing. i wanted to know if you're hddriver are ct63 friendly?

I don't have CT. Likely not CT63 friendly. But if it is turned off, should be no problem - with driver self. However with games may be still problems, even if CT is off.  To be sure (and I would like that someone test it) you need to perform some tests:

With CT off, Falcon set to 16 MHz do reliabilility tests with program AHPT     http://atari.8bitchip.info/ahpt.html  .

If it says 0 Read back errors  then no problems with my driver and CT.
However, errors may be because of CF card.  For instance by me Sandisk works flawless, but Kingston makes write errors. So, CF card brand, type is relevant.
Title: Re: Adaption games continue..
Post by: johnz on 09-02-2011, 17:30:52
i use a 30 go fujitsu hard disk drive. tmht 2 works well eventualy. i will receive my rgb interface and will see if there will be an improvement in game compatibility. also i will have a ct63 and of course, will be a beta tester for gamex games :-).

if your hd drivers crash with the ct63 i will try hd driver standard partitions on an hd drive and a compact flash in ide 2 with windows compatible partitions.

what is the configuration of your atari falcon?
Title: Re: Adaption games continue..
Post by: Petari on 11-02-2011, 12:21:48
Quote from: johnz on 09-02-2011, 17:30:52
i use a 30 go fujitsu hard disk drive. tmht 2 works well eventualy. i will receive my rgb interface and will see if there will be an improvement in game compatibility. also i will have a ct63 and of course, will be a beta tester for gamex games :-).
if your hd drivers crash with the ct63 i will try hd driver standard partitions on an hd drive and a compact flash in ide 2 with windows compatible partitions.
what is the configuration of your atari falcon?

My driver crashes not if CT is turned off. And you should play old ST games always with CT off. % of games which run with CT is under 10%.  The problem what may happen is less reliable work. And it is because of passive load of bus caused by add-on - it loads even when is turned off. But according to experiences of some people with CT most problems are not with hard disk reliability, but with some games, which fail even with CT off.
As I said, you should perform reliability tests.

My Falcon config:  regular Falcon with 14 MB RAM.  I use it mostly with 2 GB Sandisk CF card. With mine drivers. But testing with Hddriver and AHDI too.  Then, I test with Falcon & 4GB SCSI drives.  14 GB 2.5 inch IDE on Falcon, and even 4 GB Fujitsu IDE, classic hard disk.
All it is too much time consuming - to test all those combinations (ant there are others like Mega STE with SCSI drives, ST with ICD adapter and SCSI + ST(E) with SD (Satandisk), CF  etc...)  . Really too much diverse combination.

I will focus in future mostly on mine drivers and give minimal Hddriver support.
Title: Re: Adaption games continue..
Post by: johnz on 12-02-2011, 13:29:13
hi

today i've received two scsi zip drive ( 250 mo ) i wanted to know which driver i have to use with the zip? i think zip drive is more interesting than a cd rom drive.
Title: Re: Adaption games continue..
Post by: Petari on 14-02-2011, 12:24:30
If it is SCSI you need SCSI capable driver. So, Hddriver on Falcon. Or maybe AHDI.
On Mega STE also Hddriver, AHDI. But will be no cart. swap support - interface in machine supports not it.
It can wotk with my drivers on Mega STE too. But wait little for - I'm just doing some improvements.
You need ACSI driver for it on MSTE.
Title: Re: Adaption games continue..
Post by: èné on 19-02-2011, 01:17:25
Hello

I'd like to request 2 games:

1- BAAL (pasti available - atarimania); despite bad reviews, i think this game worth at least a look.. I completed the first level yesterday. Unfortunately, this was a crack version and the game got frozen before accessing level 2 (i should have known, crack version are most of the time 'dangerous'  :) ) - hence this request anyway

If possible, a trainer with unlimited fuel, unlimited lives and/or invulnerability would be very appreciated (the game is big and quite tough..)


2 - B.A.T 2 :  I'm not sure at all you'll be able to get anything with this one since i haven't found any pasti image.. Curiously, no english version seems to be available, only french (Bastard International and Elite) and german versions were found.

B.A.T 2 is big, i know that, still this is the kind of game that strongly needs a HD adaptation (for example in the game, if you wanna check your inventory, there are some disks swapping.. not very convenient :)

Another thing is that to emulate the MV16 soundcard , a cartridge is required; i grabbed it somewhere (.STC file) yet no sound were emulated (I use Steem btw).. I played B.A.T 1 with no cartridge and the sound worked perfectly, so i mean i cannot confirm that the .STC file is really needed..


Once again, I don't expect anything with this one , still i try my luck here :)


Thank you in advance for trying any of these two games anyway  ;)  - all the best
Title: Re: Adaption games continue..
Post by: Petari on 23-02-2011, 14:05:49
I looked Baal and Bat 2. Bat 2 should be not too hard, even if is on 5 floppies. And I will do English version.

Considering Baal : most spread crack what is on Vectronix and SuperGau missing 6 files. Automation one is probably OK, but I will not bother with checking it - you may if want play right today it  :) I already extracted all files from Pasti images, so need yet to compose loader, do package and test it little ... Game uses nasty loading/protection system.

In exchange I expect that you play Baal complete, until end (there will be unlim. lives option) and report back here about it.

Ah, and there is Crazy Cars 3 waiting for you and tests  ::)
Title: Re: Adaption games continue..
Post by: èné on 24-02-2011, 07:04:51
Thank you Petari

Quote from: Petari on 23-02-2011, 14:05:49
Bat 2 should be not too hard, even if is on 5 floppies. And I will do English version.

Only english version or english version + french version (any way, that's fine of course)

Quote from: Petari on 23-02-2011, 14:05:49
Automation one is probably OK, but I will not bother with checking it - you may if want play right today it  :) I already extracted all files from Pasti images, so need yet to compose loader, do package and test it little ... Game uses nasty loading/protection system.

As the game is quite big and that i don't wanna face another bug,  i will wait till the adaptation is finished - no doubt

Quote from: Petari on 23-02-2011, 14:05:49
In exchange I expect that you play Baal complete, until end (there will be unlim. lives option) and report back here about it.

I will post the end screenshot, no problem  ;)
Title: Re: Adaption games continue..
Post by: Petari on 24-02-2011, 13:57:32
I posted Baal on 'fromhd' page.
Did not test it much - only on level 1. I spent too much time with protections, checksums - there was even cartridge presence test in game !
In any case, all data is there. Problems may appear only if there is some hidden additional protection on later levels.

I recommend that you save gamestate when about to finish level 1 - with gamex, not with not working ingame save.
Then must not play it from beginning if crashes. Well - not so simple, you need to send me that snapshot file, so I can put corrections in it ...
Point is not in end screenshot, but to share some tasks - I can not test so much games alone.

Considering Bat 2 : may do French version too. It depends on your cooperation  :)
Title: Re: Adaption games continue..
Post by: èné on 25-02-2011, 19:41:41
Quote from: Petari on 24-02-2011, 13:57:32
I posted Baal on 'fromhd' page.
Great :)

Quote from: Petari on 24-02-2011, 13:57:32
Did not test it much - only on level 1. I spent too much time with protections, checksums - there was even cartridge presence test in game !
In any case, all data is there. Problems may appear only if there is some hidden additional protection on later levels.

I recommend that you save gamestate when about to finish level 1 - with gamex, not with not working ingame save.
Then must not play it from beginning if crashes. Well - not so simple, you need to send me that snapshot file, so I can put corrections in it ...
I don't know anything about that Gamex thing (what's the purpose of it, what it can do..  ::) ) I am an average user who just use Steem and that's all   :)
I will upload the save gamestate  when level 1 is completed anyway.


Quote from: Petari on 24-02-2011, 13:57:32
Point is not in end screenshot, but to share some tasks - I can not test so much games alone.
I can guess that. When I said I will post the end screenshot, that meant in the same time reporting any bug, stuff like that. If everything is ok in the game, will just upload the end screenshot (meaning the adaptation is fine) :)

Quote from: Petari on 24-02-2011, 13:57:32
Considering Bat 2 : may do French version too. It depends on your cooperation  :)
As i already told you in pm, I played and completed quite lot of games. I will be happy to help but I have no technical background. Can you tell me more about what you mean?
Title: Re: Adaption games continue..
Post by: Petari on 26-02-2011, 12:32:21
Some explanations, which will be useful for others too :

Gamex self is system for having option to abort playing and saving gamestate, then later continuing at that point - fast and with only couple mouse clicks. It is pretty much universal - even not tied to hard disks - means that may do it with floppies too.

But replacing loadings from floppy with hard disk loads is something what can not be solved 'universal' (even if some called it 'universal L.S.)

My intention was to do hard disk adaptations working fast and not using too much RAM. Good thing is that it can be fine combined with Gamex considering RAM usage. In practice it means that games working on 512KB machines can be usually (99% cases) adapted for hard disk run + gamex on machines with 1MB RAM . Plus 512KB is used to store hard disk driver, buffers, filesystem diver, TOS 1.04 core  + saved actual TOS (built in TOS in machine) state during play, or complete low 512KB, containing game when exiting with gamex key (F9 usually).

But all it has price: in first place economic RAM usage - so no resident SW, large driver cashes and similar. Then, it is done for real Ataris, with hard disks. Running under emulators is possible, but not 'just like that' .
We use to say:  if nothing on World helps read usage  ;D   : http://atari.8bitchip.info/GamexUsage.html

For Steem you need latest Pasti - copy pasti.dll in Steem main DIR. Then enable it in Floppy settings. For beginners is best to DL prepared image files : http://atari.8bitchip.info/DiskImgPP1.html . Then depack it in Steem main dir (or dir set for images) .
Otherwise you need to do like with real hard disks:  partitioning, installing hard disk driver etc ...

When have bootable image it is easy:  just reset emulator and it will boot from image file. Then Baal and many others will work under Steem. Similar is with Hatari.

Ene:  I wonder on your settings:  Steem with 1MB ?  Usually for adaptations using Ramdisk (where no Pasti needed) 2MB is min RAM.
For me Steem snapshot is good too. But Gamex one is shorter .
Testing is very important - especially by games 'pathologically' protected, like Baal . Never can be sure that there is some + protection which activates only in later gameplay.


I working on Bat 2 currently. Will take little more time. And I need link where can DL French version - can not find it.  Don't seek Pasti . ST, MSA is OK, as this game had different protection (serial port dongle).
Title: Re: Adaption games continue..
Post by: èné on 26-02-2011, 22:55:14
I give up..

Call me stupid but i can't make it work

Pasti.dll is in Steem main directory and is enabled
I downloaded the '1GB img'  and put it in Steem main directory
Memory is now 2mb

If i get it right, Steem should automatically recognize these settings but I'm not sure. I reset but still no change (Baal doesn't want to load).

I also tried to download the ASCI autoboot driver. All of this stuff is completly new for me. I'm not gonna focus this talk for days  ::), I might try again later


I will get and upload the B.A.T 2 french version


Edit: Irfanview has associated .img files on my pc (what i didn't know) and I didn't realized at first the '1GB img' was a virtual image with stuff inside !!  >:(  Anyway, there are mainly games inside. I am still trying to run Baal which doesn't load for some reasons. I sent you pm with screenshot attached describing the reason why the adaptation cannot load, I don't know if you got it. Seems a file is missing. I'm gonna re-read your page carefully and try to figure out things myself.

Meanwhile, I've uploaded the french version of B.A.T 2 (cracked versions) : http://uploading.com/files/cb7e14b8/BAT%2B2%2BFR.zip/ (http://uploading.com/files/cb7e14b8/BAT%2B2%2BFR.zip/)
Title: Re: Adaption games continue..
Post by: èné on 27-02-2011, 04:45:56
I am slowly progressing  :P

My pasti.dll was outdated, there were no Hard Disk option in the pasti settings (I didn't know, Steem Engine is no more active for years..)


So now pasti in enabled, Hard Drive is enabled


File Image Path: I put the 1GB_IDE.img file .. Is that correct  ???


Size in Mb (5Mb - 1Gb)

Set size: by default Steem set size to 5 mb


I then clicked on AUBACD07.prg and pressed I for install

I got this message: Installed


I reset Steem

Now at the boot I got this:

" ACSI hd driver v0.7 for DOS part's
By  P. Putnik, 2008. Use with BigDOS !

Pasti  Virt Hard Disk
Capacity: 5MB

Partitions : 1
D : 0MB "


I tried to launch Baal, I have now a corrupted screenshot then nothing  :(

(http://data.imagup.com/6/1113444807.png) (http://www.imagup.com/data/1113444807.html)
Title: Re: Adaption games continue..
Post by: Anemos on 27-02-2011, 13:02:08
i will test the game soon in my STE ..only in to "Baal" game you have the problem?

Edit: the game run fine on my STE 4MB from Ultrasatadisk
Title: Re: Adaption games continue..
Post by: èné on 28-02-2011, 06:22:05
Level 2 with Automation version..

Petari, I cannot run your stuff, so cannot make compatible snapshot I'm sorry


(@ Anemos: Thanks for the check)
Title: Re: Adaption games continue..
Post by: Petari on 28-02-2011, 12:26:56
Ene, you need to CAREFULLY read instructions. I wrote 'latest' Pasti . I talked about preset images, and you then install driver, and wrong kind of driver which is not good for gaming ...

To achieve real hard disk emulation under Steem you need some steps more:  Enter disk settings menu, find there Pasti settings. Most right card is for hard disk settings - there must enable it and select proper image file (1 GB one in this case, hopefully not damaged) - actually you need to depack it again (or DL if deleted RAR) to restore correct driver.
Best is that you change usual hard disk of Steem (GEMDOS emul.) from C to some higher (I use H) in disk settings, hard disk . Then real emulated will become C, what will result in loading Desktop etc, from image file and not Windows DIR.  H will be good for file transfer onto image file (new DLs as Baal, BAT 2 ).
When all it is set, you need only to 'reset' Steem. Then it will load correct driver etc.  Set RAM to 4MB.

Just to add that not only my adaptations need such bothering with Pasti and Steem: there are games which work not from GEMDOS emulated hard disk in Steem or Hatari :  for instance Uninvited, Shadowgate (both is made to be runnable form hard disks by authors, in original release) etc. + some serious SW too.

Considering BAT 2 :  I did adaptation. It works well with all 5 floppy images. Was more problems than expected, because of incomplete crack and other things + not so easy to fix for Falcon.  You will find 2 launchers. START is for 1MB Ataris, so you use START2M with Steem, since have a lot of RAM. And read suplied README ....

I DL-ed FR versions what you posted. Just to note: already have one of them, Vectronix. It has corrupted first floppy image and Creation crashes - on real ST too . Will check later 'your' images ....
Title: Re: Adaption games continue..
Post by: èné on 28-02-2011, 20:41:36
Thank you very much for your detailed explanations and sorry to make you busy again  ::) - i'm afraid i really suck at technical :)

I'm gonna try a very last time, following your instructions step by step - if I have still no result after that, you won't hear of me anymore  :-X


BTW, I finished Baal with Automation version (almost unplayable mess at the end - how the hell could the programmers seriously think that gamers be able to succeed back in the days, I mean with no snapshot save function, the game is literally impossible to complete (difficulty is over-abused))

but most of all, there's a serious bug in the game (level 2); i don't think it's due because this is a cracked version as this bug is also known in the Amiga version (briefly, one of the generators is indestructible; I won't go into more detail but you have to destroy these generators to be able to progress in the game) - there's a tip to deal with it but that's very difficult to acheive..

I'm telling you that as this bug is certainly in your adaptation too (unfortunately, nothing can be done about it since it's kind of error programming)

Anyway, if I can deal with your configuation, I won't mind to give another go with Baal (this time with your adaptation) and upload a snapshot from level 1 to level 2 (for some reason, i kinda like this game :) ) - This way, you could check if you can do something about that buggy generator  (have its coordinate)


About B.A.T 2 : big thanks  :) wish i could test this game (hopefully, i will play it)
Title: Re: Adaption games continue..
Post by: èné on 28-02-2011, 22:00:21
Finally got it worked ! (easy enough  ;D )

I downloaded the quarter image file (added Baal in it) then added the image to the "File Image Path" in the pasti settings (size in mb: 232), change my Hard drive from C to I, 4MB RAM,  and after a reset, everything was there  :D


I tested the snapshot save function with Gamex and it worked  :)


I will upload a gamestate when level 1 is completed..


Thank you !
Title: Re: Adaption games continue..
Post by: Petari on 01-03-2011, 11:52:55
I recorded video guide for Steem real HD emul:  http://atari.8bitchip.info/RealHDES.html

Considering Baal bug :  somehow I'm not surprised. You have nose for selecting buggy games  ;D
But hopefully it will be not case with BAT 2 .

I did French version. Is on DL page. + there is some mine whining about Atari floppy images circulating on WEB. Vectronix release, called also 'Elite crack' has 4 files corrupted. And I bet that 99% of people has it in their archives  :(

I must say that I blame for this mess with bad images all around people like:  Marcer - one of main sources, but with limited knowledge and crap PC, , those who just copy and host files without checking - I have even a lot of bad ZIP and RAR archives DL-ed, idiots like D-Bug spreading incorrect and obsolete tech. infos + unable to correct own bad releases, even got reports about them years ago. People at 'great' Atari forum ignoring my pointings about this problem.

Everyone can do mistakes, but worst is ignoring of constructive critic and leaving bad stuff unfixed.
Poor Marcer can not get difference between cracking and hard disk adapting. Most of images on WEB is incorrectly oversized etc...
Title: Re: Adaption games continue..
Post by: Petari on 02-03-2011, 10:49:31
I updated Baal - because found bug in IKBD mode setting code, what results in ocassional not responding to commands on Falcon and in Steem.
So pls. DL it again before start serious gaming in Steem.
I want to see that end screenshot with correct palette  :) There is 2 pyramid good visible, with bad colors ...
Title: Re: Adaption games continue..
Post by: èné on 02-03-2011, 12:53:27
Quote from: Petari on 02-03-2011, 10:49:31
I updated Baal - because found bug in IKBD mode setting code, what results in ocassional not responding to commands on Falcon and in Steem.
So pls. DL it again before start serious gaming in Steem.
I want to see that end screenshot with correct palette  :) There is 2 pyramid good visible, with bad colors ...

Too late  :( I finished the game yesterday.. Who's late anyway me or you ?  :)

Your adaptation is fine Petari, there's of course this bug I talked about the other day (the "indestrutible generator"), but this bug is known in both ST and Amiga version, that's why I thought at first it was an error due to some bad programming in the code (I don't know if your new release fixes that, but I made a gamestate at this place - see below)

A little more annoying bug is at the end of the game - as usual -  against the final boss: briefly, you HAVE TO die because of the damage you receive, you cannot "survive". That's not a problem anyway as long as you have enough lives (basically, you need 2-3 lives to defeat him). Anyway, the bug appears while your man is being 'resurrected', the game can freezes at that moment (plenty number on the screen and nothing can be done after that..). That doesn't happen everytime though, a tactic is to stop shooting while you are resurrected and that should do the trick.. I already faced this bug with the Automation version. Anyway, I made a gamestate at this place too, just before the final fight (see below  :) )

Quote from: Petari on 01-03-2011, 11:52:55
Considering Baal bug :  somehow I'm not surprised. You have nose for selecting buggy games   ;D
Thank you for the compliment  ;D Are you referencing to those games I asked you to adapt some time ago (like Crazy Cars 2, Forgotten Worlds etc.. ;)) I do my best to avoid them.. pirated versions' fault, not mine  :)

Quote from: Petari on 01-03-2011, 11:52:55
But hopefully it will be not case with BAT 2 .

I did French version. Is on DL page.

Hopefully no bad surprise there, I'm a bit anxious considering the originals images-disk are craked versions - Do appreciate your effort anyway - thanks again  :)



Anyway, Baal's gamestate uploaded (Gamex):http://www.2shared.com/file/o8lguT_u/Baal_Gamex.html (http://www.2shared.com/file/o8lguT_u/Baal_Gamex.html)

I'd like too know if they work for you please

edit: press fire to access the next level
Title: Re: Adaption games continue..
Post by: Petari on 03-03-2011, 14:18:35
Just to clarify about Vectronix BAT 2 : I said intentionaly 'corrupted' . It is likely good crack, but during multiple file copies, transfers, storage couple bytes went damaged (what is enough for crash, errors).
As it was such on WEB for several years, almost everybody DL-ed it. But no one reported (at least I did not notice) . And I guess that there is much more of such.

BAT 2 was not copyprotected - crack needs to remove all code parts where dongle check is - it is about 10 place total - in Game and Creation.
Title: Re: Adaption games continue..
Post by: èné on 03-03-2011, 16:48:19
Petari, can't you do anything about the sound in B.A.T 2 ?  The MV16 option gives no sound while in the Monitor one, sound is very scratchy, what makes the adventure a bit unpleasant  :(


Quote from: èné on 02-03-2011, 12:53:27

Anyway, Baal's gamestate uploaded (Gamex):http://www.2shared.com/file/o8lguT_u/Baal_Gamex.html (http://www.2shared.com/file/o8lguT_u/Baal_Gamex.html)

I'd like too know if they work for you please

?  :)
Title: Re: Adaption games continue..
Post by: Petari on 04-03-2011, 10:30:46
Your GXP savs worked fine by me. I saw that endscreen finally - after some 20 sec. 'struggling' with end boss  :)
I'm glad that adapt. is OK. Don't think that will bother with game bugs - there is still many better game to deal with ...

BAT 2 sound: MV16 is for sure for some extra sound HW attachable on Ataris. It is if course not emulated. By me Monitor sound in Steem is good.
But must say that you need to spend some time with Steem's sound settings, if want good sound.
There are some hard to get options, best that try with diverse ways of sampling + delay settings .

Or try with Hatari - it has better sound by me.
Title: Re: Adaption games continue..
Post by: èné on 04-03-2011, 15:29:05
Quote from: Petari on 04-03-2011, 10:30:46
By me Monitor sound in Steem is good.
But must say that you need to spend some time with Steem's sound settings, if want good sound.
There are some hard to get options, best that try with diverse ways of sampling + delay settings .

Interesting and good to know - Will try various settings in the sound option then, possibly do a google search as well - Thanks
Title: Re: Adaption games continue..
Post by: STmartin on 08-03-2011, 10:33:07
Hi Petari!

Can you repair download links for Heimdall (http://atari.8bitchip.info/SCRSH/heimdall.html)? I have got this (http://atari.8bitchip.info/HEIM.part1) error when I click on download links. Can you repair it?

Regards  :)

Martin
Title: Re: Adaption games continue..
Post by: Petari on 08-03-2011, 12:10:23
Fixed.
Title: Re: Adaption games continue..
Post by: munchy on 10-03-2011, 19:19:36
Hi,just wanted to say thank you for the adaptation of crazy cars 3,one of my requested titles.You are too kind :)
Title: Re: Adaption games continue..
Post by: munchy on 26-03-2011, 12:27:12
Hi there,after hours of playing noddys playtime (with my grandson) :)there is an issue that continually arises.whilst in the various games random things take place
POST - you hear the car noise and the mouse pointer continually travels left to right across the screen
LETTER RECOGNITION (PC Plod ends up in a barrel of water) the same as above
NOAHS ARK - similar you have to restart it and go back to the first level

It seems pretty random as to when these gremlins kick in but not too long into playing and you often get this sequence - randomly hear noddys car,do you want to continue yes/no menu appears, I Click yes and then the mouse pointer is moving and ...have to restart

Cheers for now


Title: Re: Adaption games continue..
Post by: Petari on 28-03-2011, 14:06:16
Maybe I did not fix well STOS for higher TOS versions.
What is your TOS version with which playing ?
Can you post me snapshot near to problem ?
Title: Re: Adaption games continue..
Post by: munchy on 29-03-2011, 22:37:33
Hello,
The best thing i can do is take systematic snapshots and then send you the one that is closest to where problems begin.
atari ste tos 1.06, 4mb,ultrasatan,your driver.

Also, have been playing arkanoid the last few weeks with my family but it is not saving the high score table.
I hope you dont think i am not appreciative of your work,this is not the case at all,im simply pointing out issues if i find them.I think by nature hard drive adapting will be problematic and sometimes problems will only show when field tested/user experience and then hopefully ironed out.

I am extremely grateful for your time and efforts freely given,i only wish i had the talent to do some of it myself :)
Title: Re: Adaption games continue..
Post by: Petari on 30-03-2011, 14:03:59
I do not make highscore saving to hard disk support (unlike Klaz). The reason is that I'm too lazy for that - or nicer said I don't care for high scores.
In fact, when there is snapshot saving (Gamex), usually highscores are saved too within, so really don't see why to bother with separated high score saving in hard disk file.

I think that it would be better if I would get more feedback from users. Any good-willing feedback is welcome, even if sometimes all is because of misunderstanding or low technical knowledge.

"Systematic snapshots" ? - You mean taking periodically Gamex snapshots ?  That will be OK. Then I can continue on Steem Debugger set for same TOS and hard disk driver (later likely not relevant).

Back to highscore savings:  yes, it is some kind of "by nature of hard disk adaopting" - need to find code part where it is saved onto floppy and replace it with code which saves into some file on hard disk, current DIR. It may be sometiems easier, sometimes harder. But in all cases, highscore will go into snapshot, as it contains complete RAM used by game. I just got idea:  likely may be easier to take highscores from snapshot file. Then it may be saves in separated file. More interesting is that later some other highscore can be injected in snapshot file ...
Title: Re: Adaption games continue..
Post by: munchy on 30-03-2011, 15:17:12
Yes,i realised after i had posted message the reason why no high score save.It would be nice if as you say you have ideas to implement it but the choice is yours,maybe see if enough demand for it to warrant the effort and yes i meant regular taking of snapshot [systematic] hmm im giving english lessons ;)  

Thinking about the high score table and realised why it seemed an issue.When 3 people are playing same game and rivalry crept in...Table is nice :)
a bit like football leagues.have sent gxp files btw

cheers
Title: Re: Adaption games continue..
Post by: èné on 05-04-2011, 22:25:23
Hello !

I have planned to play Warhead from Activision. I read pretty lot of positive comments about this game as well as positive reviews from magazines back in the days.

As i don't know this game and that it looks a bit complex (?), I guess it'll take some time to finish it (will upload some gamestate if you want  :) ), just enough time for you to make another adaptation meanwhile  ;D : I'd like indeed a  Metal Master patch if possible (some videos are available on youtube : http://www.youtube.com/watch?v=_fhGrVKknn8 (http://www.youtube.com/watch?v=_fhGrVKknn8)). I think this game is pretty cool too  :)

If you're ok to make this game, I'd appreciate


About B.A.T 2: I gave up with this game for now, mainly because of the bad audio that Steem seems unable to handle with.. The sound of B.A.T 1 has been well included and I don't understand why it can't be the same for B.A.T 2 (both use the same audio system, no ?). Anyway this is not really fun to hear a low quality noise especially considering that's a big RPG...
Title: Re: Adaption games continue..
Post by: Petari on 06-04-2011, 14:13:34
Warhead is great game. but not easy - controls are unusual (but realistic), and some missions hard to solve. I finished it thanx to article in computer magazine. Probably hardest is to figure out how to defeat Berserker.

Metal Masters ? I think that it is on my list  :) But not so soon. I'm in audio phase at moment.

BAT 2 :  it may use MV16 (or something like) HW add-on for better sound. What was suplied with BAT 1, according to what I found on WEB.
I can not help with sound quality in Steem. As said, maybe to try with Hatari ?  Or real ST(E) ?
Title: Re: Adaption games continue..
Post by: èné on 08-04-2011, 19:13:27
Warhead... is one of the most frustrating game ever.. I don't think it will suit everyone. For sure the game has its own style as well as a unique atmosphere BUT handling with the various ship's controls and the differents views is just a pain in the arse !! It took me xxxx tries just to figure out how to dock on Solbase  ::) After that, it's true that you're rewarded with a pleasing game (after so much effort, you have to  be in the game anyway). I don't even want to think about that Berserker at the moment but I've heard it was no way possible to kill him (have to put him in the black hole instead..)

Quote from: Petari on 06-04-2011, 14:13:34
Metal Masters ? I think that it is on my list  :) But not so soon. I'm in audio phase at moment.
Ah, I see  >:( - well no problem   ;D


BAT 2: i meant the sound of the first BAT was cracked back in the days, and the both of them are famous for the same audio system used.  yet for some reasons, the audio in BAT 2 hasn't been included like in the first BAT. Hence my disappointment.  Anyway..

I quickly tried Hatari but couldn't make a game working, but I don't know this emulator



I will wait until you're in a 'gaming phase' again  :)
Title: Re: Adaption games continue..
Post by: Petari on 09-04-2011, 11:02:15
Hatari is only emulator still under development (ocassionaly updates). Works best under Linix, but Win version is good too.
Not so hard to set up.  What is imprtant for BAT2 and other adapts from me is setting of hard disk emulatiom.
You can use same image files as in Steem. In hard disk menu need to enter ACSI section and select proper image file (from Steem DIR).
Then just check on 'boot from hard disk' and reset. Will have installed partitions and may play. And set sound on 50066 Hz samplerate.

If it would be only 'audio phase' ... I need to finish hard disk driver versions, GXUTIL for new driver type etc ...  Too much idea waiting to be concretised .  But Metal Masters will be done in days - easier case  :)
Title: Re: Adaption games continue..
Post by: èné on 09-04-2011, 12:35:28
Quote from: Petari on 09-04-2011, 11:02:15
Hatari is only emulator still under development (ocassionaly updates). Works best under Linix, but Win version is good too.
Not so hard to set up.  What is imprtant for BAT2 and other adapts from me is setting of hard disk emulatiom.
You can use same image files as in Steem. In hard disk menu need to enter ACSI section and select proper image file (from Steem DIR).
Then just check on 'boot from hard disk' and reset. Will have installed partitions and may play. And set sound on 50066 Hz samplerate.
OK  :) I will try that - thx


But at the moment i'm very in Warhead  :). I think i'm starting only to really appreciate it now that i feel more familiarized with controls. However, i'm very anxious about the meeting with the Berseker..
Quote from: Petari on 06-04-2011, 14:13:34
Probably hardest is to figure out how to defeat Berserker.
Do you remember what was the trick against him Petari ?



Quote from: Petari on 09-04-2011, 11:02:15If it would be only 'audio phase' ... I need to finish hard disk driver versions, GXUTIL for new driver type etc ...  Too much idea waiting to be concretised .  But Metal Masters will be done in days - easier case  :)
Come on, i'm not in a rush with this one.. Please take care of your business first  ;)
Title: Re: Adaption games continue..
Post by: èné on 09-04-2011, 14:11:24
 I think I found him (http://eab.abime.net/images/smilies/laughing.gif)
(http://img10.hostingpics.net/pics/387716Steem184.gif) (http://www.hostingpics.net/viewer.php?id=387716Steem184.gif)



;D
(http://img10.hostingpics.net/pics/437345Steem190.gif) (http://www.hostingpics.net/viewer.php?id=437345Steem190.gif)


>:(
(http://img10.hostingpics.net/pics/983125Steem192.png) (http://www.hostingpics.net/viewer.php?id=983125Steem192.png)


Completly got destroyed despite having sent him all my stingers + mines - though i think this is normal at this stage
If you have a tip, I take it  :)
Title: Re: Adaption games continue..
Post by: èné on 09-04-2011, 21:30:36
OK, I defeated the beast

Your first meet with him is in mission 16 then mission 17. I found a hint & tip page somewhere that says that you have to make sure that ALL WEAPONS hit him in these missions otherwise you won't be able to stop him from attacking Earth (in mission 19). The first time, i didn't know and i always failed in that critical mission (because he got hit only a few times).. I then restart from mission 16, did make sure that all my weapons got through this time, and then after an unbelievable number of tries, i finally could stop him - It tooks me the all day but he finally escaped (http://eab.abime.net/images/smilies/laughing.gif). Now i'm able to trap him in the black hole ..  8)
(http://img4.hostingpics.net/pics/243938Steem250.png) (http://www.hostingpics.net/viewer.php?id=243938Steem250.png)

(http://img4.hostingpics.net/pics/246727Steem257.png) (http://www.hostingpics.net/viewer.php?id=246727Steem257.png)

8)

This part is quite unfair but the game itself is really great and had unique gameplay - I'm glad to have found it and to have take the time to understand how it works - but it wasn't easy (http://eab.abime.net/images/smilies/laughing.gif)

BTW sorry, i didn't want to focus the thread on this game - i'm off now and no longer need help :)
Title: Re: Adaption games continue..
Post by: èné on 11-04-2011, 16:46:48
All 38 missions completed  :) - E X C E L L E N T game. Thanks for having patched this one..
Title: Re: Adaption games continue..
Post by: Petari on 11-04-2011, 17:38:19
Congratulations  :)

I played Warhed many years ago. All what remember is that Berserker must be trapped in Black Hole.
Will dig it out once and play - likely on Falcon for better framerate.
Title: Re: Adaption games continue..
Post by: Petari on 13-04-2011, 15:02:19
New game adapt: Metal Masters - on demand .
I added RAMdisk based Microprose F1GP adapt too, but it is not linked yet from DL page.  http://atari.8bitchip.info/F1GPRD.ZIP
Should work on TT. But works on any ST(E), Mega ST(E), Falcon with min 4MB RAM.



Title: Re: Adaption games continue..
Post by: Anemos on 13-04-2011, 21:30:06
i like the Metal Masters.. thanks ppera
Title: Re: Adaption games continue..
Post by: èné on 14-04-2011, 00:56:17
Quote from: Petari on 11-04-2011, 17:38:19
Will dig it out once and play - likely on Falcon for better framerate.
I agree here. I myself use accelerated CPU (14mhz is fine i think) - the game is not as smooth as you could think at first (for a 3d game)

Quote from: Petari on 11-04-2011, 17:38:19
All what remember is that Berserker must be trapped in Black Hole.
If you meet the Berseker, send him a 'Hello' from me   ;D My fight against him was just epic !! This character is a very good idea i think and add a lot to the game . It's only after I met him that I really got into it. I think he's very 'eccentric', (pretty normal for a star though, ;D). What follows after is quite good too (even if there are some boring missions). Overall this game is a real gem i think, there really is some tension in it. Only very few games gave me that feeling. Despite some good reviews, i found the end pretty disappointing though (and quite short with that)  :(

btw if you need any help, ask me  :) (for a gamestate too)


Quote from: Petari on 13-04-2011, 15:02:19
New game adapt: Metal Masters - on demand .
Thank you very much Petari  :)
Title: Re: Adaption games continue..
Post by: Anemos on 23-04-2011, 14:53:58
YEee..
Robocop series in adaption page! (Robocop Robocop-II,Robocop-III)
;)
Title: Re: Adaption games continue..
Post by: Anemos on 16-05-2011, 21:25:56
Yee.. new adaptions 
Stunt Car Racer    
Warhead
Simulcra    
Carrier Command

http://atari.8bitchip.info/fromhd.php
Title: Re: Adaption games continue..
Post by: pandafox on 29-05-2011, 16:47:02
First, thanks a lot for your work !
This is really great !

I have a problem with Deuteros.
I can see your video, your game is in English.
But whan I download it and run it with my ST the game si German...?

Must I do something special to play English ?
Title: Re: Adaption games continue..
Post by: Petari on 30-05-2011, 13:25:49
Deuteros is 3-langual:  English, German and French. After intro   language selection menu should appear. It is visible even on YouTube video.
Can you give me more details: exact machine model, TOS version, how many RAM, used hard disk driver ?
Maybe you pressed some key during intro, and that was the problem. To abort intro just click mouse.

Title: Re: Adaption games continue..
Post by: èné on 31-05-2011, 00:50:32
Hello

I've noticed that you seem to 're-release' some old adaptations. For example, Lemmings 1&2, Jimmy Whites etc are games I downloaded quite a while ago, and now the same games are shown as the 'Newest Patch' on your site.. why is that ? is it for a possibly fix or because you've added some new features ? Should i keep the older files or replace them ?
Title: Re: Adaption games continue..
Post by: pandafox on 31-05-2011, 09:13:56
Quote from: Petari on 30-05-2011, 13:25:49
Deuteros is 3-langual:  English, German and French. After intro   language selection menu should appear. It is visible even on YouTube video.
Can you give me more details: exact machine model, TOS version, how many RAM, used hard disk driver ?
Maybe you pressed some key during intro, and that was the problem. To abort intro just click mouse.


Oh ok, I'm sorry because I think it is a problem with my Atari.  I think one keyboard key is blocked and it must be the problem... I will check that then.
Thanks for your help.
Title: Re: Adaption games continue..
Post by: Petari on 31-05-2011, 15:09:21
Quote from: èné on 31-05-2011, 00:50:32
Hello

I've noticed that you seem to 're-release' some old adaptations. For example, Lemmings 1&2, Jimmy Whites etc are games I downloaded quite a while ago, and now the same games are shown as the 'Newest Patch' on your site.. why is that ? is it for a possibly fix or because you've added some new features ? Should i keep the older files or replace them ?

New 're-releases' are mostly fixes for TT - there is new column 'TT' in table, as may see.  But not only TT fixes. In many cases I made additional improvements. So Lemmings 1-2, Jimmy White Snooker are now with gamex (were without). And there may be some additional data files, cheats in archives. So, I say that you DL them again. It's free :)
Title: Re: Adaption games continue..
Post by: èné on 31-05-2011, 19:27:31
Mostly for the TT thing then..

Haven't played these games yet, i will download them again

Thanks for clearing this out
Title: Re: Adaption games continue..
Post by: èné on 11-06-2011, 04:39:22
Petari, I have a problem with your Police Quest 2 patch. The game no longer responds at some point

Rather than trying to explain things, i prefer to upload a steem memory snapshot (gamex state don't work very well for me)

So once the savegame is loaded, just press ENTER then type "NO" - press ENTER twice and you will see you cannot do anything after that (ie you cannot type anything, only the cursor is still moving..)

I tried everything, fastforward steem then try to type something.. but nothing works

Please, can you test the steem snapshot (I attached part of the solution where I am currently in the game) - maybe the problem comes from me?

(tos 1.06 - 4mb)


http://www.2shared.com/file/dROOjZgY/pq2.html (http://www.2shared.com/file/dROOjZgY/pq2.html)
Title: Re: Adaption games continue..
Post by: èné on 12-06-2011, 16:39:17
Finally got the game completed with another version..

I played the game from the start again (took me one hour to reach the same point) and it looks like it's a bug. For some reason (in both versions), you can no longer type anything, the Enter key doesn't work anymore etc...

Still in the other version i played with, the Space key still works, so you are able to type anything you wish.. This is quite weird and this lasts only for a very short time ???  After that, everything is fine again.  Anyway, that makes a big difference with your release as nothing works there (i.e even the Space key doesn't respond anymore)  :(


Ah well, could rescue Marie at least  :P
Title: Re: Adaption games continue..
Post by: Petari on 14-06-2011, 14:10:34
Yes, 'my' version stucks at that point - in airplane. But you should know that I used what is available around. In this case I added gamex for easier gamestate saves/restores, (and ironically, who played it thoroughly played under Steem, where it has no much sense :-)  )  I don't have originals for so many games. I found other version what works good (at least there for sure).   http://atari.8bitchip.info/PQ2E.ZIP

Btw. you should use game's save instead playing it again from start:  save before problem with game's option in menus. Then start other release and restore game with saved  :)   And it is recommended for similar cases in future (if possible) - instead Steem snapshot made with for me strange French TOS  + different directory, drive layout. All it is compicated to make to work, Gamesave file is simpler.
Title: Re: Adaption games continue..
Post by: èné on 15-06-2011, 12:04:38
 
Quote from: Petari on 14-06-2011, 14:10:34
Btw. you should use game's save instead playing it again from start:  save before problem with game's option in menus. Then start other release and restore game with saved  :)   And it is recommended for similar cases in future (if possible) -

That's what i tried at first, but for the life of me, i couldn't get it work proprely (with your release) - sometime files were missing or it kept loading - i probably messed up somewhere i think

Anyway, i dowloaded your PQ2E.ZIP and loaded a savegame from the other version which i completed the game with (this savegame was made using the 'ingame save' feature btw  :)) just out of curiosity, to see how it would work this time

Everything works fine, the savegame has been restored and now there are no more problem in the plane.. :)

Quote from: Petari on 14-06-2011, 14:10:34
But you should know that I used what is available around.
When I download a Petari release, i expect to have a correct game  >:(.  (crap)joking aside, I mean adapting games from cracked versions is a 'risky bet' - sometime it may be wiser to wait that a pasti version has been released,  unpleasant surprises might be avoided this way (especially when it comes to a big game, it's 'very unpleasant'  :))

I guess it's easy to criticize,  so no offence here, I obviously appreciate your work, moreover, it's the very first time I encounter a bug regarding your patches.. just an observation   ;)  (don't hate me for that  ;D )
Title: Re: Adaption games continue..
Post by: Petari on 15-06-2011, 13:34:07
Sometimes crack is not 100% OK. Sometimes images are corrupted - even Pasti is not 100% sure . Waiting for that Pasti arrives is not right idea, I guess. Some will never be pastified.  I see as only way what I managed with couple people, including you, I think :  testing game 'releases' by playing then thoroughly. Only then we can be sure that it is OK.  Myself can not test and play all games complete. I did it with some, as recently with Bolo - it is well made, and playing it until end with cheat took about 1 hr  :) But some games may take days, even with help and walkthrough,

In any case, you are right that taking crack is risky. I prefer Pasti images if they exist, or ST, MSA image of original. And sometimes is even easier to deal with original - protections are based on couple schemas, so after some experience it goes fast, especially with Steem Debugger. Crackers often add protections, which can be nasty, + there are some stoopid and not well coded depackers which are additional pain in the ass in already troublesome task. But I'm really not much interested in whole floppy protections area. It is obsolete now, at least. As on site stays, I do hard disk adaptations and TOS , TT, Falcon compatibility solutions in first place.

It would be good if more people do testings of game adaptations. Any bug report is welcome. I'll update PQ2 .
Title: Re: Adaption games continue..
Post by: pandafox on 20-06-2011, 19:46:20
ohohoh ! Today I can see CAPTIVE !!!

thanks a lot !!!   ;D ;D
Title: Re: Adaption games continue..
Post by: Petari on 21-06-2011, 14:25:56
Quote from: pandafox on 20-06-2011, 19:46:20
ohohoh ! Today I can see CAPTIVE !!!

You are welcome ...  But must say here that Captive was done already couple months ago. It is now just updated for TT.

Some people having problems to read whole game list ??  It is sorted by latest update/posting date by deault. But may change to alphabetical order if click on proper field. And there is scroll bar too :-)
Title: Re: Adaption games continue..
Post by: Anemos on 21-06-2011, 16:35:33
Good work petari thanks for added games on the list..
Well guys ,..its easy to found any title game on your browser (Ctrl + F) searching tool box..
Title: Re: Adaption games continue..
Post by: munchy on 21-06-2011, 20:29:44
Hello,
I seem to have a couple of issues with crazy cars 3

Firstly ste tos 1.62 and1.06,ultrasatan and your driver:choose training mode from the main map and click on New York star[circuit].All the other cars are up in the air

I cant get past the intro under hd driver 8.13.Which version of hd driver do you test with?

cheers


Title: Re: Adaption games continue..
Post by: pandafox on 22-06-2011, 13:39:11
Quote from: Petari on 21-06-2011, 14:25:56
Quote from: pandafox on 20-06-2011, 19:46:20
ohohoh ! Today I can see CAPTIVE !!!

You are welcome ...  But must say here that Captive was done already couple months ago. It is now just updated for TT.

Some people having problems to read whole game list ??  It is sorted by latest update/posting date by deault. But may change to alphabetical order if click on proper field. And there is scroll bar too :-)


oh... mmm....  sorry....
Why I didn't see before ? I don't know, maybe I shoud buy glasses.....

By the way, I have graphics problem with Captain blood.
It seems resolution problem....  Do you want I take a photo of it ?
Title: Re: Adaption games continue..
Post by: Petari on 22-06-2011, 16:13:20
Captain Blood will be updated - it is old adapt, and needs GOS.
And I will see about Crazy Cars 3 too ...
Title: Re: Adaption games continue..
Post by: Petari on 24-06-2011, 13:41:34
Quote from: munchy on 21-06-2011, 20:29:44
Hello,
I seem to have a couple of issues with crazy cars 3
Firstly ste tos 1.62 and1.06,ultrasatan and your driver:choose training mode from the main map and click on New York star[circuit].All the other cars are up in the air
I cant get past the intro under hd driver 8.13.Which version of hd driver do you test with?

I test mostly with Hddriver 8.23 .   7.80 is also good. But versions 8.xx up to 8.20 are problematic. So, try to get mentined ones. Or latest 8.30,  8.40 ...
I updated Crazy Cars 3. Tested it some time on TT and Mega STE. Didn't notice problems.
Title: Re: Adaption games continue..
Post by: Petari on 25-07-2011, 10:43:28
Quote from: munchy on 21-06-2011, 20:29:44
Hello,
I seem to have a couple of issues with crazy cars 3

Firstly ste tos 1.62 and1.06,ultrasatan and your driver:choose training mode from the main map and click on New York star[circuit].All the other cars are up in the air


OK, after some hours spent I found the problem with New York ( + Chicago ). One file was corrupted. Likely happened because some bug in Steem or Pasti, when I copied files from floppy images. It is pretty annoying to see such things, and is very hard to perform some simple check for it ...
Considering intro:  don't break intro (with space) on Falcon, TT . Then it will stuck. With Hddriver 8.23 game starts well when let intro until end.  DL update at usual place.
Title: Re: Adaption games continue..
Post by: munchy on 25-07-2011, 22:51:29
HI and many thanks for cc3 update i see you have had fun with it :)May i make a request......asteroids deluxe or maybe the other way round,with the option to turn off the extremely annoying sound that goes with it,it gives me a headache >:(but i like the game

Also i could not access the game archive section whilst searching for it,dont know if this a temporary problem?

cheers
Title: Re: Adaption games continue..
Post by: Petari on 26-07-2011, 10:54:46
Asteroid Deluxe ... yeah, it's nice game, although theme is little boring  :)  No problemos, I'll jump on it.
Game archive is down because they now ask money for domain, which was free before. I will not pay them.
Will look for some other hosting solution. As temporary may be to post all archive files to 8bitchip , but here is not much space left.

Anyone has couple GB WEBhost space free, for low traffic content ?
Title: Re: Adaption games continue..
Post by: Petari on 27-07-2011, 11:02:09
Done Asteroid Deluxe. Was pretty easy. Hardest part was to find some proper picture  :)   Alert sound is turnable off .
Title: Re: Adaption games continue..
Post by: munchy on 30-07-2011, 23:05:45
Thank you for speedy adaptation of asteroids deluxe.It works well but has shown up the limitations of my supera colour hd st to vga converter.I Knew the ships firing was small from playing on my tv but playing it through the box on a vga monitor and it is almost invisible!.......Obviously never heard of supera colour hd box in 1989 :)  It is the first issue i have come across with this box though apart from the blurred medium rez which i dont really use and i much prefer it to scan lines (even retro ones ;)) Its a pretty good setup really, i use a monitor master switch for low rez from the supera and direct for high rez into a 2 input crt

cc3 - so far so good,and thanks for the sound option for asteroids,it is comfortable now, no more paracetamol  ;)

Cheers and keep up the good work
Title: Re: Adaption games continue..
Post by: Petari on 01-08-2011, 14:58:47
Considering bad visibility of small red items on Atari ST attached monitors:  it is known problem. Best is visible on direct connected RGB monitor.
According to what you wrote considering bad medium res. visibility, I'm pretty sure that your converter is working with not RGB video from ST, but composite, or is just bad quality. 
When I bought my first ST in 1987 I connected it to video input of my TV (composite). Pic was good, but not much better than via modulator (antenna input). Especially gauges in Flight Simulator 2 were bad visible (red ones). So, I added myself RGB input to that TV. With RGB it was much-much better. See this :  http://atari.8bitchip.info/stvid.php
Title: Re: Adaption games continue..
Post by: munchy on 09-08-2011, 15:21:00
QuoteI'm pretty sure that your converter is working with not RGB video from ST, but composite, or is just bad quality. 

Hmm, its certainly using rgb from st because i wired scart RGB.Low resolution is actually very good but the thing that surprised me that made most difference was bridge rectifier/capacitors power supply renewal.There was a marked difference in display and detail.

...so why blurred medium res i do not know
Title: Re: Adaption games continue..
Post by: Hempsa on 27-08-2011, 20:39:48
Would it be possible to get a good adaption of Super Cars. Most floppy version cracks crash in level 4, or at least it gets messed up (wrong track graphics loaded). Thanks in advance :)
Title: Re: Adaption games continue..
Post by: Petari on 29-08-2011, 10:28:22
 Surely that it is possible  :)

However, from now there are some rules in this:  you need to contribute. So, first thing is to add problematic cracks in thread 'Bad cracks ...'. With enough details.
Why I became such dick ?  ;D  Maybe expected something after #500  ::)
Title: Re: Adaption games continue..
Post by: Hempsa on 29-08-2011, 14:43:24
Ok, I'll try to do some testing when I find some spare time ;D
Title: Re: Adaption games continue..
Post by: Anemos on 29-08-2011, 21:37:45
can added also the "Flying Shark" is a nice game..
Title: Re: Adaption games continue..
Post by: Petari on 01-09-2011, 16:24:17
I added Flying Shark + Fusion , get here:  http://atari.8bitchip.info/ASTGA/astgam.php

Warp is under work - will add soon. After it little pause with scrolling shooters  :D
Title: Re: Adaption games continue..
Post by: Anemos on 01-09-2011, 22:23:03
Fusion, Crossland working fine,
Flying Shark stoped (white screen) after logo and pressing "U" or Space key..
Edit: the image . st working good.
Title: Re: Adaption games continue..
Post by: Petari on 02-09-2011, 16:17:18
Fixed Flying Shark (one file missed). Added unknown game Phoenix - don't blame me if will like not  :o
Title: Re: Adaption games continue..
Post by: Anemos on 12-09-2011, 20:19:41
All working fine! thanks for Flight shark, and i like also the Super Cars! it playing this afternoon ! (fix the title on "Latest updates:")
Title: Re: Adaption games continue..
Post by: Anemos on 13-09-2011, 17:58:53
the "Dragonflight" is not running for me,(i take black screen on my setup) is only for TT?
Title: Re: Adaption games continue..
Post by: neo on 22-11-2011, 17:27:37
Hi there
Great work on the hard drive adapted games. I've got quite a few running on my TOS2.06 STE.
Some of my favourite games are Silent Service, Silicon Dreams, and Rick Dangerous 1 and 2. Any chance of getting them adapted in the future ?
Keep up the good work.
Neo
Title: Re: Adaption games continue..
Post by: Petari on 24-11-2011, 16:02:32
Did Rick Dangerous 1-2   &  Silicon Dreams. Latest works on color and monochrome mode too. Use gamex for saving gamestates - there is 'manual protection' when loading state with ingame Load command.  Silent Service 2 is already on page, but I will soon update it. Or you want specially Silent Service (1) ?
Title: Re: Adaption games continue..
Post by: Anemos on 24-11-2011, 19:00:53
Im shout em up lover, hope to see ..

Battle Probe
Fire Blaster
Cobra Strike
Deathstar
Frenetic
Gemini Wing
Goldrunner 1&2
Jupiter Probe
Heavy Metal Heroes..
more and all .. vertical shoutings!
Title: Re: Adaption games continue..
Post by: Petari on 25-11-2011, 13:43:03
So, vertical scr. shooters are your main interest . I found them not much original, at least most is not. Anyway, will do some of listed by time. But I would like to see more feedback considering already made titles. Actually, we need some validation of quality, completeness. Unfortunately, there are some bad game images online, what is not visible until reach higher game levels. So, please try to be useful and post some experiences, successes, problems.

For instance I did 99% of job with vertical scrolling shooter Dragon Spirit, but then discovered that images available are all bad. One version restarts game instead going on next level, another has corrupted data at level 3. So, it waits for good image.  Son Shu Shi is also bad - different corrupted image files online.
Title: Re: Adaption games continue..
Post by: neo on 25-11-2011, 15:06:09
Thanks for the quick work, I'll try them later. I prefer the first version of Silent Service so please adapt away.
Thanks Neo
Title: Re: Adaptation of games continues ..
Post by: Petari on 28-11-2011, 10:54:16
Done Battle Probe, Fireblaster, Frenetic (tested until end).  Please some feedback  ::)
Title: Re: Adaptation of games continues ..
Post by: Anemos on 28-11-2011, 23:43:58
feedback:5 stars!
vertical shouting on Atari is cool..!
Title: Re: Adaptation of games continues ..
Post by: Petari on 29-11-2011, 10:56:26
What I mean under feedback, and what is really useful is playing games thoroughly, until end (if there is it).
New game: Captain Planet - it was heavily protected, and game is not easy, especially latest level. Someone try to save our Earth ?  :)
Title: Re: Adaptation of games continues ..
Post by: Anemos on 29-11-2011, 22:34:10
testing:
Captain Planet- "first stage" working good
Battle Probe "first stage" working good
Fireblaster, "i finish game" working good
Frenetic "second level" working good (very pretty graphics)!

Edit: all tested on real machine STE 4MB-Tos 1.62, U/disk 4gb card ,ppera HD drivers.
Title: Re: Adaptation of games continues ..
Post by: Petari on 30-11-2011, 10:49:02
2 shooters more:  Gem stone Legend  and  Heavy Metal Heroes.
Later seems that uses no copy protection, at least not at start and end of first level. So, please test it until end. Should have 4 levels total. Not easy, but there is cheat.
Title: Re: Adaptation of games continues ..
Post by: Petari on 22-12-2011, 13:46:43
Silent Service is ready for DL and playing, sir  ;D
That would be all with wishlists for this year, I guess.
And I have a wish too (not that it is something new):  feedback, at least from people who asked for ..
All we want quality and problem less stuff, so what about helping little in it ?
Title: Re: Adaptation of games continues ..
Post by: Anemos on 22-12-2011, 19:29:00
Quote from: Petari on 22-12-2011, 13:46:43

All we want quality and problem less stuff, so what about helping little in it ?
That is truth .. how can help?
Title: Re: Adaptation of games continues ..
Post by: Petari on 23-12-2011, 16:46:30
How ? As said : testing, writing about how it went ...

Added  Ivanhoe - it was hard nut, but now works on range ST-TT-Falcon .
And best of the best: Dungeon Master - new release .
Title: Re: Adaptation of games continues ..
Post by: Anemos on 24-12-2011, 01:06:32
Fire and ICE (last adapt)= working good
Ivanhoe = working good
Hoog = working good
Flimboquest =working good
Cadaver = working but (careful donot press L key,for unlimited lives.. game stop on logo publ)  if select "SPACE" (no unlimited lives) game stops on "EXPANDING DATA" label after first died, if select the right "H" key for unlimited lives all going fine!..

all tested on real machine STE 4MB-Tos 1.62, U/disk 4gb card ,ppera v0.98 HD drivers.
Title: Re: Adaptation of games continues ..
Post by: Anemos on 25-12-2011, 09:18:46
Marry Xmas to all!
Continue testing..
---------------------------
Outrun Europa = working good
Alternate Reality = working good
Saint Dragon = working good
Risky Woods = working good
Gem stone Legend = working good
Captain Planet = working good
Heavy Metal Heroes = working good
Gemini Wing = working good
Pegasus = working good
Legend  = working good
Torvak the Warrior = working good
Jupiter Probe = working good
Dungeon Master (GX) = working good
Z-Out  = working good (perfect cracks and cheats!)
Magic Fly = problem? (after publiser logo, freezing black screen) but game can be out with F9 key..

"all tested on real machine STE 4MB-Tos 1.62, U/disk 4gb card ,ppera v0.98 HD drivers."
Title: Re: Adaptation of games continues ..
Post by: Petari on 27-12-2011, 17:27:18
Thanx Anemos.
Considering Cadaver and Magic Fly.  I did not see problems with Cadaver. It just starts slower, with some pauses, because slow ingame depackers.
Magic Fly likes to freeze by start.  Just wait until scrolling finishes at start, then should go on.  These are really stoopid bugs, and appear even when run from floppies.  If still will not work for you, I will try some workarounds (and getting nice headache  :)  ).

Title: Re: Adaptation of games continues ..
Post by: Anemos on 02-01-2012, 18:25:08
Ninja Remix : working ok
Prison : ok
Marble Madness:ok
Resolution 101s: ok
Great Giana Sisters: ok
Honda RVF: ok
Jet: ok
Iron Lord: ok
Mini Golf: ok
Last Ninja 3: ok
Masterblazer: ok
Awesome: ok
Quartz: ok

Magic Fly: stills not run (waiting 3-4 min but nothing)
Motorhead: not run
F29 Retaliator : problem for some missions!,(if select mission "MIG cop"take message:COULDNT FIND MISS1.DAT) ,and for some other game crash..
Title: Re: Adaptation of games continues ..
Post by: Petari on 04-01-2012, 10:39:25
Thanx.  I will retest them on my STE.
Title: Re: Adaptation of games continues ..
Post by: Petari on 04-01-2012, 16:57:28
Motorhead:  updated.
Magic Fly: wait just some 10 seconds until first scroll finishes, then klick space for short. Menu should appear, select 'New'  .
Title: Re: Adaptation of games continues ..
Post by: Anemos on 04-01-2012, 22:10:34
Motorhead: ok
Silent Service:ok
JimPower: ok
OutRUN: ok
Thunderhawk AH-73M: ok (control is default mouse or can be use Joy?)

Magic Fly: still not work for me.. after game title take black screen,but game can be go exit with F9 key.
Title: Re: Adaptation of games continues ..
Post by: neo on 19-01-2012, 12:34:43
Hi there - quick note for Silent Service. Works fine, but I think the protection is still active. When you click war patrols and then click the wrong ship, you get remanded for training, whereas if you get the correct ship you go on patrol. Cheers Neo.
Title: Re: Adaptation of games continues ..
Post by: Petari on 19-01-2012, 13:42:05
If it is all problems, then it is OK  :)  . I know about it, and did not remove check .  It is not hard to recognise those ~10 ship types.
But if is problem, I can add picture with answers - as did with another Microprose sim. Gunship .
Title: Re: Adaptation of games continues ..
Post by: neo on 19-01-2012, 17:40:30
Ok thanks. I've got the manual so know which ships to choose, maybe worth while adding pics for those who haven't though.
Title: Re: Adaptation of games continues ..
Post by: Official Ninja on 28-01-2012, 16:36:34
Hello PP. Really good to see you making your adaptions work with icd-pro. I have been enjoying Harlequin. Fun game. I tried Chuck Rock but it doesn't load unless I boot holding control. I didn't keep it as I avoid the adaptions that require me to do that, if I can find them elsewhere.

I should be getting an Ultra Satan soon. That will make transferring the larger games just so much easier. :)

Title: Re: Adaptation of games continues ..
Post by: Petari on 30-01-2012, 11:00:06
Hi Ninja  :)
Chuck Rock is one of first with HAGA system. In meantime I updated some things, but still need to do a lot. When HAGA will be finished, and I expect it in 2-3 months, then I will update all involved games.   Btw.  what launcher you used in case of Chuck Rock ? There is 2 :  START.TOS is classic GAMEX one, while RUNME.TOS is with HAGA, and with that you maybe don't need clean boot. And of course, all this stays in README file  :)

Considering that you avoid fixes which require pressing AltCtrl :  that's your choice. But I can say that it is very recommended to boot like that, if nothing else, from safety reasons. Then you will have not all those for gaming unnecessary ACCs and other resident things in RAM.

I have some 6 SCSI, 3  3.5 inch IDE and 3 2.5 inch IDE drives. But barely use them, when can do everything with Flash cards - on all ST(E), Mega ST(E), TT, Falcon. Less mess on table, no need for external power supply (Falcon can not reliable supply 3.5 inch drive). Less noise, faster work.
And true, file transfer is 'so much easier'  ::)   And you may discover, if using my whole images with autoboot driver, that things can be solved different than with Hddriver. But all it costs. At moment I have lot of work and testings because new idea implemented, considering usage of my driver in HAGA - and only benefit is to have 38KB more free RAM !  But it may be very useful on machines with only 1MB RAM. Pulling out maximum of limited, old HW is what I like to do.  Hmm, anyone still reading this ?  :P
Title: Re: Adaptation of games continues ..
Post by: Official Ninja on 30-01-2012, 18:11:29
Quote from: Petari on 30-01-2012, 11:00:06
Hi Ninja  :)
Chuck Rock is one of first with HAGA system. In meantime I updated some things, but still need to do a lot. When HAGA will be finished, and I expect it in 2-3 months, then I will update all involved games.   Btw.  what launcher you used in case of Chuck Rock ? There is 2 :  START.TOS is classic GAMEX one, while RUNME.TOS is with HAGA, and with that you maybe don't need clean boot. And of course, all this stays in README file  :)

Considering that you avoid fixes which require pressing AltCtrl :  that's your choice. But I can say that it is very recommended to boot like that, if nothing else, from safety reasons. Then you will have not all those for gaming unnecessary ACCs and other resident things in RAM.

I have some 6 SCSI, 3  3.5 inch IDE and 3 2.5 inch IDE drives. But barely use them, when can do everything with Flash cards - on all ST(E), Mega ST(E), TT, Falcon. Less mess on table, no need for external power supply (Falcon can not reliable supply 3.5 inch drive). Less noise, faster work.
And true, file transfer is 'so much easier'  ::)   And you may discover, if using my whole images with autoboot driver, that things can be solved different than with Hddriver. But all it costs. At moment I have lot of work and testings because new idea implemented, considering usage of my driver in HAGA - and only benefit is to have 38KB more free RAM !  But it may be very useful on machines with only 1MB RAM. Pulling out maximum of limited, old HW is what I like to do.  Hmm, anyone still reading this ?  :P

I'm pretty sure with Chuck Rock I used RUNME.TOS. At that time I was using HDDriver. I've since switched to using ICDPRO, but haven't tried the game again.

On both my Mega STe computers I don't load anything except the hard disk driver. and the control panel has everything disabled except the General Options. The one to change CPU Speed and other settings. Its very basic.

Once I get my Ultra Satan I'll be able to play with a lot more things. I do like having the physical hard disks in the machines and I will configure my Ultra Satan to be a secondary device. To swap SD cards easily.
Title: Re: Adaptation of games continues ..
Post by: Petari on 31-01-2012, 10:49:15
Well, Chuck Rock and others will be updated when time for it come. There is a lot of things to solve yet.

In case of Mega STE and TT, internal hard disk is of course practical. But I usually use them with internal drive removed. Why ? Because noise, slower start. And no need to bother with copying from SD card to internal drive. Then, I need to test with diverse drivers, and to avoid constant reinstalls of drivers I can attach couple SCSI drives to machine, with Hddriver, AHDI. 
Is is usual setting that US in case of internal drive will be secondary. But it can be easily primary even without removing internal drive - sometimes you may want to test some different driver, partitioning, and it is easier to do with US instead internal drive.
Truth is that there is no really good solution for all this mess with Atari hard disks. We have AHDI, what is not DOS compatible - first problem.
We have TOS/DOS partitioning, what is likely best for people needing transfer with PC, but it requires some care. You must not using Windows long filenames, otherwise will have undeleteable fake files. Then, stupid Win XP sees only 1 partition on such Flash cards, etc. With IDE disks additional problem is byte swapping. After battle every general is smart, I know. But Atari really could do some things better.
Title: Re: Adaptation of games continues ..
Post by: STmartin on 02-02-2012, 17:32:49
Hello!

Could you do hard disk adaptation of Ishar III: The Seven Gates of Infinity? This game is on five disks, so hard disk adaptation is necessary.

Regards
Martin
Title: Re: Adaptation of games continues ..
Post by: Petari on 02-02-2012, 17:39:39
Ishar, all 3 parts are planned - very good games. But it will take some time, as I do new system (HAGA), compatible with all drivers, etc. THe hardest part, TOS calling game support is to be done yet, and Ishars are such.

Just updated Fire and Ice :  instead ICS crck. I used Pasti images, so now colors are good by title pics, plus 'key' protection override is for sure OK. All levels work, finisheable - and bonus level is worth of seeing  :) With cheat can finish relative fast.
Title: Re: Adaptation of games continues ..
Post by: Petari on 06-02-2012, 10:48:10
New updates:  Turrican and Turrican II .
Twin World    &   Tom and the Ghost .
Chuck Rock.
F29 Retaliator - now all missions work. Thanx to Anemos for testing.
EPIC.
This are likely final updates - full working HAGA system - for this type of games.
Title: Re: Adaptation of games continues ..
Post by: xatari on 06-02-2012, 21:37:05
Will you make updates for maupiti island and mortvile manor?
I would love to play those on my falcon!
Title: Re: Adaptation of games continues ..
Post by: Petari on 07-02-2012, 10:37:44
Yes. Plan is to update almost everything. But it takes lot of time.
I will update Maupiti Island in days. But there is one issue, so far unsolved - minor graphic errors on Falcon and TT. I guess that it is bug in game's depacker, what happens only on 68030 CPU. Similar exists in some other games, like Parasol Stars. Fixing it may be too hard, so I will see will it remain as is. In any case, game will be playable on Falcon.  And I expect some feedback ... ::)
Title: Re: Adaptation of games continues ..
Post by: Petari on 08-02-2012, 16:26:41
Maupiti Island, english version. I started to extract depacked files from disk images. And discovered that some files are corrupted. Extraction will increase otherwise slow game loadings. But I see only 1 crack of this game, and no pasti available (english v.) . All 'releases' are based, it seems, on Zippy crack. I don't know is crack bad or images went corrupted, and it is not important now. So, I stop with it now. Maybe will go on French version - there is Pasti of it online.
In any case, I completed game, better said solved crime with my adaptation, based on Zippy crack. But it was by some walkthrough, and I finished it pretty fast, while visited max some 40% of game's locations. Obvously, bad data is at other locations.
Here is updated start file, for Falcons, with any hard disk driver, min RAM 4MB.  :
http://atari.8bitchip.info/STARTF.ZIP  .
Just put it in game's DIR and run.
Title: Re: Adaptation of games continues ..
Post by: xatari on 09-02-2012, 12:03:13
Wah! Thanks a lot Petari. Maupiti played fine so far.
Too bad for the graphical errors, they don't look so minor to me!
Thanks anyway  :)
Title: Re: Adaptation of games continues ..
Post by: Petari on 10-02-2012, 10:28:30
I fixed Maupiti graphic bugs on 68030 (Falcon, TT - pipeline + self. mod code problem). And found likely flawless image. So, now only need to put it together and check it all ... There will be statesaves too, of course.
Title: Re: Adaptation of games continues ..
Post by: Petari on 10-02-2012, 16:02:42
I updated Maupiti Island on DL page - statesaves work, graphic OK on TT, Falcon.
And Parasol Stars is updated too - now starfield is OK on TT, Falcon.
Title: Re: Adaptation of games continues ..
Post by: xatari on 11-02-2012, 09:58:47
Great job Petari!
Quick test on Maupiti, seems to work great. I will test further this week.
Title: Re: Adaptation of games continues ..
Post by: Petari on 11-02-2012, 15:00:44
Just solved that Vroom works on TT - insanely fast. Because it uses same depacking code as Maupiti .
So, expect soon:  Vroom, F1 Championship on Falcon and TT.  There is Vroom30 for Falcon, but nothing can replace the original  :D
Title: Re: Adaptation of games continues ..
Post by: èné on 25-02-2012, 17:50:43
Hello, I quickly checked your Vroom adaptation but didn't seem to find any joystick option for the racing sequence. Well, with the mouse it's quite impossible to have a decent driving, er.. would you be agree to eventually have a look at this patch again to add a joystick feature (when you have time of course) ?
Title: Re: Adaptation of games continues ..
Post by: Petari on 27-02-2012, 10:47:02
Well, you should check it less "quickly"  ;D
I just played yesterday it on Falcon, with joystick. Generally, mouse control is better, but only if you have good mouse and some experience with.
To set joystick as controller in game :  in selection screen walk down to field 'mouse' and change to 'joystick' by moving left/right (or with fire ? - I don't remember exactly). That selection works with joystick too.
Title: Re: Adaptation of games continues ..
Post by: èné on 27-02-2012, 15:22:58
Are we talking about the racing mode ? Because actually a joystick/mouse option is available but only for the ARCADE mode. By selecting the racing mode, you can't reach the mouse button it seems.. Or is it me only  ???

About driving with mouse : i disagree, for strategic/adventure games, mouse is best choice, but trying to control a sprite at about 240mh with mouse is quite impossible . But it's my opinion  :) (and i do have a decent mouse)
Title: Re: Adaptation of games continues ..
Post by: Petari on 27-02-2012, 15:43:29
Then, it is how programmers made it. I did not change anything in game related with controls.
What I doo is correcting floppy loading part - to hard disk access, By need fix some problematic code parts - to achieve work on TT, Falcon. Adding trainer, cheat options.

But if you desparately want to play in racing mode with jozstick, I may try to disable that disabling of mouse/joystick selector - what should do the trick, I guess.

Why better with mouse ?  It is analogue, same like steering wheel in cars,  gas(power) controll (we say 'gas pedal' for), and even braking is analogue.
And btw. mouse is mandatory for modern fps games like Quake, Unreal Tournament and countless others :-) .
Title: Re: Adaptation of games continues ..
Post by: Petari on 28-02-2012, 10:49:06
OK, I did mentioned disabling of disabling  :)  .  Now can play in Racing mode with joystick too.
Just be patient with that settings menu - it is little confusing.  Must cycle mode in right order, so that Racing mode come after Arcade mode, then will not disable joystick selection.  I never got completely logic of this game  - sometimes need to press left mouse button, sometimes right to move on ...
Title: Re: Adaptation of games continues ..
Post by: èné on 28-02-2012, 21:41:37
I downloaded Vroom again from your web page then tried everything I could but for the life of me i can't have a run in the racing mode with the joystick, only the mouse seems to works  :(
In the main menu for example, I select Arcade Mode so that right after i'm able to reach the joystick/mouse button. Once the joystick mode is selected, I go back to the top button then select Racing Mode. But when I do this, the game automatically put the settings back to mouse..
Before this method, I first selected  the Racing Mode and tried to reach the mouse/joystick option, but that's still not possible (the game doesn't allow me to reach that button)..

I'm not saying it doesn't work (i admit it sounds so) i may have done something wrong but i don't know what exactly  ::)

To clear things out, i requested a joystick option because i wanted to have a go in the racing mode for once (never tried it mainly due to the stupid only-mouse choice restriction) I mean, really, it's not important, i will try again, thank you for your patch anyway
Title: Re: Adaptation of games continues ..
Post by: Petari on 29-02-2012, 10:39:12
What works is:  point on mode selection, then cycle with left or right mouse button so, that racing mode appear right after arcade mode. Don't go down to controller selection. If you do it right, controller selection will not go red/disabled, and after it you can go down and select joystick. Then just go to start and click.
Title: Re: Adaptation of games continues ..
Post by: èné on 29-02-2012, 18:15:20
It's not that i don't want but i just can't make it work..

But anyway i've just remembered about a game called F1 which is actually the same than Vroom (maybe with differents or/and additionals tracks). It was released by Domark. Well in this game, there are Arcade and Racing mode included as well (Racing being called Championship mode). In the championship mode, you're allowed to play with  the joystick if you want  :). As this feature (joystick mode) was planned in this release, I think it's the best thing to do  ;D

I'm sorry but i've just thought about this game now  :D. Hope you understand my point of view and thank you again for your patience.
Title: Re: Adaptation of games continues ..
Post by: Petari on 01-03-2012, 14:11:45
If I remember well, in F1 Domark, joystick is also disabled in Racing mode. It is on my DL page too, near to top.

Anyway, I will go again in hacking (when will have some time), and will try to make some better solution, what will work always.
Then can add it to both games.
Title: Re: Adaptation of games continues ..
Post by: èné on 01-03-2012, 20:30:29
Quote from: Petari on 01-03-2012, 14:11:45
If I remember well, in F1 Domark, joystick is also disabled in Racing mode.
Works perfectly for me. Maybe because it's a cracked version (didn't check your page), I grabbed the first version i found. Or perhaps your memory is not perfect  ;D

Quote from: Petari on 01-03-2012, 14:11:45Anyway, I will go again in hacking (when will have some time), and will try to make some better solution, what will work always.
Then can add it to both games.
Appreciated. Thanks.
Title: Re: Adaptation of games continues ..
Post by: Petari on 02-03-2012, 10:30:33
Not perfect, but pretty good  :)
Anyway, I modded both games (after first, second was easy) - so now you certainly can play with joystick in both - Racing mode in Vroom and Championship in F1 .
Still have no real Atari ?  I have feeling that you playing in Steem .
Title: Re: Adaptation of games continues ..
Post by: èné on 02-03-2012, 20:35:49
Quote from: Petari on 02-03-2012, 10:30:33
Anyway, I modded both games
Cheers Petari, works perfectly, i only tried Vroom though

Quote from: Petari on 02-03-2012, 10:30:33
Still have no real Atari ?  I have feeling that you playing in Steem .
Never felt the need to get a real Atari for some reasons. I'm happy with Steem, works pretty good and it's more flexible to me (memory snapshots, you can set higher cpu settings, fast forward key, and many more). It really is an excellent emulator and very intuitive. Would need some adjustments here and there, but I think it's just fine the way it is. Moreover the machine cannot break like in real hardware, and this is a very important point to me  :)
Title: Re: Adaptation of games continues ..
Post by: Petari on 03-03-2012, 14:55:20
Indeed that good emulator has some extra features not possible or hardly achievable by real HW.
But considering hard disk adaptations: they are made for real HW in first place. And playing them on emulator has real sense only if they offer some more comfort - no need to 'change' floppies, or there are some extra cheats, moddings in game.

For sure that after some 10 years, number of well working Ataris will be small - then age will be over 30 years.  So, we are in last decade of using real HW. That may be the reason for some to get oldie.  And there are some rare cases when emulators work not exactly accurate.
Btw. even Steem can break. Yesterday, after reset it just booted not again anymore.  I needed to delete ini file, and do all settings from begin. And it was not first time.
Title: Re: Adaptation of games continues ..
Post by: èné on 05-03-2012, 03:46:10
Come on, you know what I mean by saying 'the machine cannot break'. As you said yourself, you deleted the .ini file and the problem was fixed, so no need to have any knowledge in opposite to hardware machines. ST were good technically wise but they are old machines, if something bad happens I would be in real trouble.. Floopies too can get damaged with time.

I understand your point but emulation has just too many advantages over the real thing to me. All my st stuff have been backuped onto my external HD, it saves space in your room and can be carry easily, but i think it's just a matter of how you feel retrogaming most of all, I don't feel the need to get a real ST, as simple as that  :D 
Title: Re: Adaptation of games continues ..
Post by: Anemos on 05-03-2012, 21:00:26
If I had not come in contact with the old age Atari,(1989~90 with Atari STF 1040) it will was enough to emulator, is not only the retro-feeling, are strong memories also.
Any way also for me the real hardware is real.
For hardware fault : my friend has got my first 1040 STF and working as new after many years!!
Title: Re: Adaptation of games continues ..
Post by: Petari on 07-03-2012, 10:47:10
Quote from: èné on 05-03-2012, 03:46:10
..'. As you said yourself, you deleted the .ini file and the problem was fixed, so no need to have any knowledge in opposite to hardware machines...
Not exactly. After deleting you need to set everything again - and it may take about 30 min or more. So, in fact more time than replacing some chip in computer :D  
OK, just kidding, but for some people ini corruption is big problem - they even don't know how to delete, edit some file.

Considering HW faults:  Ataris are generally reliable, with quality components. Failures happen of course, but not much, still. With PCs too.
"Floopies too can get damaged with time. " - And who wise uses still floppies ? Why to hell I do hard disk adapts ? And you have other ways to avoid floppy usage:  HxC floppy emulator and Image Runner for instance.
Title: Re: Adaptation of games continues ..
Post by: Anemos on 09-03-2012, 23:05:05
Wow! " 600 records found "
and the latest games is very nice.  :)
Title: Re: Adaptation of games continues ..
Post by: Official Ninja on 15-03-2012, 01:29:05
Hi PP. I'm really enjoying the Silkworm adaption. Thanks.
The game is pretty ridiculous as far as difficulty in some parts, but thats what the infinite lives are for. ;-)
This Haga seems to be working well. I use ICD driver and haven't had any troubles running the new patches.

So, are you going to go back and re-do some of the older stuff? Like Blasteroids, or Invaders (a personal favorite of mine)?

Title: Re: Adaptation of games continues ..
Post by: Petari on 19-03-2012, 10:58:29
Already updated about 40 games with HAGA . But it sometimes goes slow. And especially when game works not on TT, Falcon. I want to make all compatible, but with some it is really hard (Voyager). You know, I must think on diverse users  :)
Blasteroids will be done soon, Invaders too, and Overscan Invaders as new title too ...
Title: Re: Adaptation of games continues ..
Post by: Official Ninja on 23-03-2012, 19:25:36
Quote from: Petari on 19-03-2012, 10:58:29
Already updated about 40 games with HAGA . But it sometimes goes slow. And especially when game works not on TT, Falcon. I want to make all compatible, but with some it is really hard (Voyager). You know, I must think on diverse users  :)
Blasteroids will be done soon, Invaders too, and Overscan Invaders as new title too ...

Both invaders and blasteroids work well. Thank you.
Title: Re: Adaptation of games continues ..
Post by: munchy on 14-04-2012, 16:00:24
Hello,I was wondering if operation wolf could be adapted at some point,good easy game to play for my grandson,point and shoot :)and dont forget that hard drive partitioner,would be good to have an alternative to hd driver.

cheers
Title: Re: Adaptation of games continues ..
Post by: Petari on 16-04-2012, 10:35:41
Operation Wolf is already done, some 3 years ago. But it needs update, since is RAMdisk based, and requires lot of RAM.
As I catch some time and strength, I will do it.
Yes, partitioner - I'm on it to solve problems related.
Title: Re: Adaptation of games continues ..
Post by: munchy on 21-04-2012, 11:05:45
Thanks for speedy update of op wolf,i have been using the earlier version which seems to work well,ill let you  know how it goes with this version
cheers  ;)
Title: Re: Adaptation of games continues ..
Post by: Petari on 23-04-2012, 10:49:53
New adapt. is based on original STX images. But as I see it is not same game version as what I used in older one. In any case, I tested it until end some 5 times, and it is OK (after fixing bug at last level).  Despite some suspicious reviews, where they talk about high quality console conversion, I think that this is done poorly - code is very machine speed dependant - and slows down too much when is lot of on screen, + bugs.
Title: Re: Adaptation of games continues ..
Post by: Anemos on 14-05-2012, 20:40:46
Im back! :D
i see a lot new adaptions good work ppera.
Title: Re: Adaptation of games continues ..
Post by: xatari on 16-05-2012, 16:16:39
I just tested most of your latest adaptations, they work very well! I merely noticed Elf did not have in-game music on my falcon, but it has some on your video!
Title: Re: Adaptation of games continues ..
Post by: Petari on 16-05-2012, 17:50:22
I will check Elf on Falcon again. Often sound is worse and silencer on Falcon than on other Atari machines (not 100% compatible HW), so me with my old ears notice things not so good  :) 
Title: Re: Adaptation of games continues ..
Post by: Petari on 17-05-2012, 13:56:45
Fixed ingame music play for Falcon in Elf .  ZIP file updated .
Title: Re: Adaptation of games continues ..
Post by: MadMax2023 on 01-06-2012, 21:01:10
Many thanks for your awesome work.
You never keep motivation and work very hard to adapt all these games. Amazing  ;)
And moreover you are listening to all questions and request! it's something very rare.

I have to say too that your games are working well on my computer. It needed a long time for me to understand how to make them compatible, but now all the games that are supposed to work are working.
Title: Re: Adaptation of games continues ..
Post by: MadMax2023 on 01-06-2012, 21:02:40
(and thanks for your last adaptation i asked : ikari warriors, midnight resistance, i will play it tonight)
Title: Re: Adaptation of games continues ..
Post by: èné on 15-07-2012, 05:54:58
Hello there! Still in the adaptation mood as I can see  ;D

Simple question: so it seems you've been  're-working' your adaptations  so that they can run without any extra stuff, i'm actually  refering to Gamex and stuff like that.. (I remember i read something about that somewhere on your site).  Baal, which i've just downloaded (again), is currently playing on Steem (no gamex mode)... What is the purpose of it all ? is it to make things simpler for everyone  when they want to test your work ? I like the idea anyway..

As for my question, i'd like to know if you plan to re-work all of your adaptations, is there an exhaustive list somewhere for games that no longer need the Gamex engine. I already know about baal. What about BAT 2, Warhead, Metal Master, Crazy Cars 2... Do they still need to be run under Gamex ?

thanks for carrying on your work
Title: Re: Adaptation of games continues ..
Post by: Petari on 16-07-2012, 10:48:36
All latest adapts are made with HAGA - nimber is now about 100, including updates of old versions. It is easy to know - because of chronological order of table (default). Another clue: if DL page has light green BG color it is HAGA. Third hint: if there is RUNME.TOS instead START.TOS it is HAGA.
Intention is to make adapts. in form usable for more users - in first place Falcon users with 1GB partitions (what was not supported in old), then those unable or lazy to set Hddriver RAM usage. And not to forget people with some less popular hard disk drivers.
Old system has still some advantages - speed in first place , + is still more straight when game saves are in question etc. But nothing is perfect, or best in all aspects.  HAGA still has support for old disk access (only with my drivers), so not much is really lost.
And why I talk so much, when all above is described on site ...

Considering BAT 2, Warhead etc. If you'd read usage, you'd know the answer. Point is not in Gamex, but in files D15R...   .
Since Warhead uses not them, you can run it without mounted hard disk image on Steem.

OK, here is complete list of HAGA adapts:

By date, backwards

Iron Lord
Dragon Ninja
Hard 'n' Heavy
Sly Spy
Hades Nebula
Carlos
Nicky 2
Fire!
Spidertronic
Round the Bend

10

Fred
Championship Water-skii
Baal
Moon Patrol
Sky High Stuntman
War Machine
Volfied
Wild Life
Safari Guns
Mr Heli

20

Hell Raisers
Recovery
Soercery+
Verminator
Tennis
Wild Wheels
Vector Championship Run
Ikari Warriors
Adventures of Quik & Silva
Midnight Resistance

30

Wizkid
Turn 'n Burn
Stromtrooper
Paradroid 90
Mighty Bobmjack
Elf
Black Cauldron
Bombjack
I Ball
Time Soldier

40

Bio Challenge
STUN Runner
Apprentice
Nicky Boom
Starball
Robotron 2084
Mission Elevator
Boston Bombclub
Bolo
Battle Zone

50

Eagle's Rider
Cyber Assault
Cavemania
Steel
Beastlord
Blood Money
Mafdet
Leviathan
Operation Wolf
Crystal Castles

60

Winter Super Sports
Elvira the Arcade Game
Starray
Zool
Steigar
Treasure Trap
Scooby and Scrappy Doo
Dragon Spirit
Microprose Golf
Invaders

70

Blasteroids
Clownomania
Black Hornet
Star Wars
Arkanoid 2
Arkanoid
B17 Flying Fortress
F19 Stealth Fighter
Gunship
Infestation

80

Voyager
Escape from the Planet of Robot Monsters
Wacky Races
Silkworm
Quest for the Time Bird
Wrangler
Federation of Free Traders (FOFT)
Nevermind
Skychase
Stargoose

90

Chronicles of Omega
Pyramax
Future BIke
F1 Championship (Domark/Lankhor)
Vroom
Toyota Celica
Disc
Pipe Mania
Dragon's Flame
Tetra Quest

100

Lotus 3
HATE
War Heli
Flying Shark
Lotus 2
Lotus ..
Nightdown
Maupiti Island
Chuck Rock
Parasol Stars

110

EPIC
Twin World
Tom and the Ghost
F19 Retaliator
Turrican
Turrican 2
Fire & Ice
Harlequin
First Samurai
Big Nose

120

Chuck Rock
Simpsons,  Bart vs. the Space Mutants
Space Ace
Space Ace 2
Dragon's Lair
Dragon's Lair 2
Dragon's Lair 3
Dragon's Lair  Escape from Singe's Castle

Total count:  128  .

But, again, you can run a lot of older ones in simple set Steem, or with any hard disk driver. Condition is to not using D15R... files.




Title: Re: Adaptation of games continues ..
Post by: èné on 17-07-2012, 04:21:04
Thank you very much for your detailed answer and taking time to make that list

I think i have all the clues regarding games that use the Haga mode (green bg in dl page, RUNME.TOS instead of START.TOS and of of course the list above). I think i'm glad of the choice you made, i.e making your adaptations easier for everyone to handle with, I'm not sure if i understand everything and if it was the original purpose of Haga, but result is the same, now running your games require less manipulations (no more need of an image file, create a specific hard drive partition etc..). The Gamex system was pretty good but somewhat a bit complicated (at least for me), plus this mode is more dedicated for people who have real hardware  if i'm not mistaken. Carry on this way  :)

Quote from: Petari on 16-07-2012, 10:48:36
And why I talk so much, when all above is described on site ...
Couldn't find the Haga page  ::) - Link plz  :)



Edit : found it   ::)
Title: Re: Adaptation of games continues ..
Post by: Anemos on 17-07-2012, 13:18:45
@ene,"Haga" is new method adaption,more compatible with all machines ST,STE,STF,and Falcon, and more compatibility with different TOS ROM,s
also have easier way for save - load state..
right ppera? 
Title: Re: Adaptation of games continues ..
Post by: Petari on 17-07-2012, 16:05:11
Gamex was "compatible" with all Atari ST(E), TT, Falcon machines too. Could say 100%  ;)  But was not compatible with less popular hard disk drivers, with 1GB Falcon partitions, with much RAM occupied by diverse resident SW, large driver caches. HAGA is made after 4 years experience, and beside better compatibility it has many new solutions considering PMMU, MFP handling, concept with library file, + mentioned statesaves - simpler usage, but still possible to add comments in .

Now little technical blah:   basically, old system (called Gamex often) has straight disk access, what is achieved by installing little modded TOS 1.04 core in high RAM, then virtually booting hard disk driver in high RAM too. It resolves RAM conflict, so game is in low RAM, TOS and hard disk driver are in high RAM, and you can swap between game and TOS very fast.  And limitations are result of it:  TOS 1.04 can not handle parttitions bigger than 512MB. I did support only for my hard disk drivers + AHDI and Hddriver. While it is best with my drivers because they are made fully relocatible in RAM. So, my driver is not really virtually booted, just copied in upper RAM (very fast).

HAGA and some other systems use regular TOS, built in machine, and regular, normally booted hard disk drivers. As they conflict with game, it is solved by swapping RAM areas - before game start TOS workspace and hard disk driver are saved in high RAM, and when some disk access is required low and high RAM are swapped, so can perform disk access. It is pretty good compatible, but may be slow - especially if there is many disk access (many short files). Therefore, usually some caching, RAM disks are used to avoid lot of slow swaps.
And it means additional troubles, especially with TOS calling games.

Actually, harder part are games with regular files than games with raw data on floppies. Because we must care about TOS version compatibility, RAM usage + fast file access. So, HAGA may use again D15*** files (modded TOS 1.04 core), but little different than Gamex.
All it is more complicated - for instance using Pexec needs some nasty tricks. And even statesaves are more complicated.  You need not just restoring game state (RAM content, MFP, PSG etc contents), but TOS 1.04 at same position - otherwise it will crash at first TOS function call.  This is something what missing from ULS - it just can not handle TOS calling games which work in low RAM.

Unfortunately, updating old adaptations to new system HAGA goes not so fast as I thought earlier. Especially TOS calling games need more work - I need to compose files in larger RAMdisk files because of mentioned speed problems, making file lists etc.  And work on 1MB machines is slower than with Gamex - because then RAMdisk size is limited (max some 200KB). Actually, it is not real RAMdisk then, but read-ahead cache. When asked file is not in cachem you need slow RAM swap.
Situation is better on Falcon and TT, where I managed to use PMMU of CPU for very fast virtual RAM swaps. But because they have already a lot of RAM it is not much visible :-)

Title: Re: Adaptation of games continues ..
Post by: MadMax2023 on 22-07-2012, 22:59:07
Hello Petari,

i enjoyed the last games port (good idea for Dragon Ninja  :) ) and as often you make us discover some rare and cool games (like dream zone).

Is it possible to port the game Zombi (french version) which is a good adaptation of the movie "zombie", Final Fight would be also great running at 16 mhz, Golden Axe too.

Thanks to continue to port games, i guess it takes a lot of time  :P
Title: Re: Adaptation of games continues ..
Post by: Petari on 23-07-2012, 10:49:48
Yes, currently i'm focused on dealing with some less known games (but good ones, of course).
I have over 30 games under work - what includes finding good version (Pasti in first place), good cover scan etc. After it may come adaptation self - it sometimes goes fast, sometimes very slow.
Final Fight is under work already. Will see those Zombies and Axes  ...
Title: Re: Adaptation of games continues ..
Post by: MadMax2023 on 03-09-2012, 18:32:03
Many thanks to have adapted Zombi !!  ;)
It's a nice and easy to play survival/action game.
Title: Re: Adaptation of games continues ..
Post by: paulwratt on 04-10-2012, 09:52:39
Is HAGA lib ready for public consumption? I would like to add support in future games.

Paul
Title: Re: Adaptation of games continues ..
Post by: Petari on 04-10-2012, 13:51:04
I will publish it with instructions soon. Good 68000 asm + Atari ST architecture knowledge is required.
Title: Re: Adaptation of games continues ..
Post by: paulwratt on 08-10-2012, 07:48:43
cool, thanx

looking forward to it

Paul
Title: Re: Adaptation of games continues ..
Post by: Petari on 31-12-2012, 10:49:45
New adaptation ! - after some time :

http://atari.8bitchip.info/SCRSH/wheretss.html

Improved intro pic. show - overscan on ST(E), TT, Falcon show regular BMP.
Title: Re: Adaptation of games continues ..
Post by: Anemos on 31-12-2012, 13:07:38
Cool thanks, and happy new year Petari!
Title: Re: Adaptation of games continues ..
Post by: Petari on 02-01-2013, 10:51:22
Happy New Year to everyone :)

And another one:    http://atari.8bitchip.info/SCRSH/bonanza.html

Title: Re: Adaptation of games continues ..
Post by: Anemos on 06-03-2013, 21:28:42
Woohoo ..new added adaptions games on the list!
Title: Re: Adaptation of games continues ..
Post by: Anemos on 25-01-2014, 13:08:59
New alot adaption for interesting games..
Thanks petari!
Title: Re: Adaptation of games continues ..
Post by: Anemos on 25-11-2014, 16:10:31
Thanks petari for the continue ..
This big collection it will go stay in history..
You keep a live Atari ST gamers.
great work.
Title: Re: Adaptation of games continues ..
Post by: sardine on 04-12-2014, 16:37:32
just got myself an Atari STE IDE Doubler Interface by Alan Hourihane (Rev 3) (not fitted yet but comes with 1gb CF card),I'm  new to atari and have a 2mb Ste (upgrading the ram this week to 4mb),

been reading on hard disk games and found this great forum and website.

is there any better way of downloading the hard disk adapted games or do I have to download each one indavidually, is there an archive of them all somewhere ?

thanks,
Title: Re: Adaptation of games continues ..
Post by: Petari on 05-12-2014, 19:17:53
I received some number of requests to put all hard disk adaptations in single archive, for easier download.  Unfortunately, it will not happen - maybe after couple years, when I will stop with it.
 
I recommend that download only what you plan to play in near future. This with game hard disk adaptations is living project, and I often update older games.  So, DL-ing all at once will give you lot of stuff, which may be not up to date after some months, years.  And you will not have time to even shortly try all it.  Another thing is that hosting all game adaptations additionally as large archive with all 850 archives would need another 1-2 GB  of WEB host space, + more bandwith, and that costs money.

And I would like that people instead hording stuff on now large and cheap hard disks  play actually those games  :)   And give more feedback. I really can not test/play all it enough.  At moment I have done some 8 games 90%, but simply can not test them well.  Max 10-20% is what I can play thoroughly. Best would be to test games in detail on different configurations.

Title: Re: Adaptation of games continues ..
Post by: jvas on 08-12-2014, 09:30:28
Would an ftp access be an option?
Title: Re: Adaptation of games continues ..
Post by: mushi on 19-08-2015, 12:35:25
Wow so many new games fixed since my last visit, impressive work ppera!
Have you considered Elvira 2 - Jaws of cerberus? Would love to play this one on my falcy :)
Title: Re: Adaptation of games continues ..
Post by: Petari on 22-08-2015, 13:25:31
Wow ! Seven floppies. How that I missed it ? And it will be 21 at the end, I think  :)
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 11-09-2015, 12:43:45
Oh that's a wonderful idea - Elvira Jaws Of Cerberus - I second this and so look forward to it.
Thank you :)
Title: Re: Adaptation of games continues ..
Post by: Anemos on 11-09-2015, 13:49:34
Thank you petari for your good work..  :)
Title: Re: Adaptation of games continues ..
Post by: mushi on 14-09-2015, 12:59:12
Elvira Jaws Of Cerberus actually runs great on falcon if you use pasti images. But you will have to cope with copy protection!
Title: Re: Adaptation of games continues ..
Post by: Petari on 15-09-2015, 20:25:20
I looked Elvira's Jaws, and they are pretty huge :-) It will take little more time, as I have some extra duties at moment. Sorry.
Title: Re: Adaptation of games continues ..
Post by: seblalisse on 28-09-2015, 17:35:34
Hello

Here is some games i didn't see in your site :

Driving Force
Goldrunner 2
Continental Circus
Intruder
Lure of the temptress (i can provide this game if you need, i have the original somewhere...)


Thanks for your work...

Title: Re: Adaptation of games continues ..
Post by: Petari on 29-09-2015, 20:41:25
I got it everything. But Intruder (UBI soft) cracked by Replicants is useless - no way to make it working from hard disk. Need original or some other crack. Cover scan too  :)
Title: Re: Adaptation of games continues ..
Post by: seblalisse on 30-09-2015, 09:12:58

Hi and thanks for your answer.

Sorry, i can't help for Intruder...

Seems to be a good game but i never played it.
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 01-10-2015, 19:33:59
Hello Petari / all , I have perhaps a strange request : 3D Construction Kit, by Incentive.
Sure, it runs from floppy nice (on my Mega STE) but the hard drive installer that it comes with fails to actually install. I've copied over the files manually into a folder on my hdd -and the game does launch - but it seems to do nothing after selecting english as my language. I've tried reducing the cpu down to 8mhz but that had no effect, same end result.
But booting from off the floppy works. But I wanted this on my hard drive (and it would be nice to use it at 16Mhz!)

Is there a possible way to get a hdd adapted version done?

Of course, I've the real original here and not a hack. If that helps?

Thanks, Steve :-)
Title: Re: Adaptation of games continues ..
Post by: Petari on 02-10-2015, 08:49:36
I see that there is 3D Construction Kit II too - at Atarimania, where I can DL it too. So, which version you want ?
Considering hard disk install - that works not well in many cases. Those installers and code self in SW is not really well done, and often fails with new configurations with larger partitions (over 32 MB) . Will deal with it next week most likely.
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 02-10-2015, 09:00:50
Ah perhaps that's it then? As my hard drive is 47mb you see.. Hmm

I have in front of me now the original box and it's saying 1991. So it's the first one I own / would like to install on hdd.
IF you get time next week then brilliant. Appreciate any help - thank you :)

Steve
Title: Re: Adaptation of games continues ..
Post by: Petari on 02-10-2015, 18:47:58
Quote from: seblalisse on 28-09-2015, 17:35:34
..
Here is some games i didn't see in your site :
Driving Force
Goldrunner 2
Continental Circus
Intruder
Lure of the temptress   ...

I did Continental Circus and Intruder (somehow solved it) for now.  Not tested them much, so I guess that you will  :-)
Title: Re: Adaptation of games continues ..
Post by: seblalisse on 04-10-2015, 10:32:44

Thanks for the games, i test it today...

Nice framerate on Continental Circus, there is not many good driving games on the Atari, i'll see it.

Have a good day
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 18-10-2015, 12:04:54
Quote from: Petari on 02-10-2015, 08:49:36
I see that there is 3D Construction Kit II too - at Atarimania, where I can DL it too. So, which version you want ?
Considering hard disk install - that works not well in many cases. Those installers and code self in SW is not really well done, and often fails with new configurations with larger partitions (over 32 MB) . Will deal with it next week most likely.

http://atari.8bitchip.info/SCRSH/3dconkit.html
Thank you :D
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 24-10-2015, 16:28:55
So, the Gauntlet games (esp no.2) .. will they ever be adapted for hdd? Quite shocked they're not already if I'm honest!
Just curious. And hopeful! :-)
Title: Re: Adaptation of games continues ..
Post by: Petari on 25-10-2015, 09:37:14
Gauntlets are done by Klapauzius and DBug. Although 2 & 3 need min 4 MB RAM.  Will look into it ..
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 25-10-2015, 10:18:16
Hmm I thought Klaz only had the first game? Mybad...I'll have to check that out now. thanks!
Cheers PP - hope you look at making a Gauntlet 2 :-)
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 26-10-2015, 20:48:34
Got another request :=} War In Middle Earth (Melbourne House)
It's disk swapping madness. After 5mins into the game, I looked for an adapted version but sadly didn't find one :-(
Thanks
Title: Re: Adaptation of games continues ..
Post by: marss0 on 10-11-2015, 11:21:16
Thanks a bunch for all those adaptations and most of all to have made my dream come true with the musical score integration to Xenon 2. Would it be possible to do the same with Xenon 1? my desire, as Xmas is closing in, is to play Defender of the Crown with the FMVs of the CD32 and the musical score included to the game. I kinda always was "jealous", compared to the Amiga, never to enjoy the musical scores of Psygnosis games and the rest of the Bitmaps Brothers games into Atari versions? Could it be feasible? Thanks again for all.
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 10-11-2015, 13:00:30
And a "thanks a bunch" from me also. Again! :D
War In Middle Earth downloaded... EXCELLENT!!!!!!!

As "marss0" says, Xenon 1 would be ace. I tried that the other night and got a weird memory error .. lower ram or something. Even though I've a 4mb STE. Odd.

Anyhow, LOVE the adaptations :-)
Title: Re: Adaptation of games continues ..
Post by: marss0 on 10-11-2015, 21:29:34
so many good remixes here... http://amigaremix.com/
and here...http://www.remix64.com/
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 11-11-2015, 20:29:04
Hi Petari, I've a couple of issues with two games that I'm trying to play on my Mega STE (4mb / TOS 2.06)
First, is Forgotten Worlds. That just displays 3 bombs after leaving the initial menu
Second is Xenon, this says Too much low RAM occupied.

I've tried numerous things, such as booting without any ACCs etc etc and having a clean OS. Plus I've tried fudging the RAM down to 1mb.. but nothing works. Three bombs for FW and a strange low ram message for Xenon. Confused :S

Appreciate any advice. Thanks.
Title: Re: Adaptation of games continues ..
Post by: Petari on 12-11-2015, 10:08:08
If says "too much low RAM occupied" the reason is mostly that hard disk driver sets large cache. That can be changed, but not so simple.
http://atari.8bitchip.info/GamexUsage.html
Or you wait that I redo those games with HAGA.

Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 12-11-2015, 17:41:26
Brilliant!!! I can now enjoy Xenon all over again!! Thank you so much :D
Forgotten Worlds still gives 3 bombs however.. but I'll be playing Xenon tonight!!
Title: Re: Adaptation of games continues ..
Post by: marss0 on 24-11-2015, 09:50:57
Thanks for Forgotten Worlds. Would it be possible to include the original arcade scores to the Ste/Falcon version? https://www.youtube.com/watch?v=cJT8_t-vjoc&list=PL5332EAF0E66709A7
Title: Re: Adaptation of games continues ..
Post by: Petari on 26-11-2015, 09:56:14
I wanted to make HAGA version of Forgotten Worlds, and did it partially - it works well until end of level 2, then crashes, despite I already fixed some weird errors. The problem is that game code is far from perfect. One of errors is random writing in high RAM above 512 KB - what destroys RAMdisk/cache content. It  is present on multiple places, so really hard to fix. Old Gamex system was immune on such errors because direct disk access, so no cache was needed.  I will go back on this later, when will have more free time. Then may do version with custom soundtracks too .
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 12-12-2015, 19:33:33
Another request - Potsworth & Co
http://www.atarimania.com/game-atari-st-potsworth--co_10273.html
Thanks :)
Title: Re: Adaptation of games continues ..
Post by: Petari on 17-12-2015, 10:07:08
Few words about Potsworth :  it was pretty much troublesome because separated loaders for each part, + lot of copy protections. Therefore I needed to test all levels. But game is extremely hard - I finished only 1st and 3rd level. So, I added start level selection to be able to test all 6 levels. What will be good for players too, since it may be very frustrating when find not some small piece in large maps, and can not exit level.
Would be good that people test it and play all levels. then write here about how made it.  Game looks really good, so would be nice to put walkthroughs for all levels on YouTube, what I can do, but need some help for levels .
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 17-12-2015, 18:08:39
Glad you seemed to have enjoyed this one, I also thought it was a pretty amazing game. Very hard though in parts, as you said. I hope to find time later to play this - thank you for the release. Appreciated :D
Title: Re: Adaptation of games continues ..
Post by: seblalisse on 06-01-2016, 19:42:20
Hello

What about the classic games by Sinister ?

There is a very nice version of Asteroids by them, and a nice Centipede too.

The same for Galaxian and Space Invaders.

You did Painter i think, a nice game they did too but i didn't see the other games mentioned.

If needed i must have Centipede and Asteroids somewhere, i can provide both, the links on their website don't work anymore.


Thanks


Title: Re: Adaptation of games continues ..
Post by: mushi on 11-01-2016, 18:24:06
Hello, great to see new adaptations so frequently!
Could you update Cadaver with HAGA?
Thank you!
Title: Re: Adaptation of games continues ..
Post by: mushi on 01-02-2016, 11:54:38
Actually, I'm not sure haga would solve the problem I have with cadaver.
the games hangs while loading  ("expanding data") after the intro text on my falcon. I tried from a <512mb partition and encountered the same problem.
I did a test in hatari falcon too, and the same thing happened.
Title: Re: Adaptation of games continues ..
Post by: Petari on 02-02-2016, 12:23:09
I will do HAGA version soon. Together with The Pay Off expansion. Error seems as compatibility problem, if not will investigate it.
Game is good, so deserves some time.
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 18-02-2016, 17:23:23
Can I make (another!) request please? Days of Thunder :-)
http://www.atarimania.com/game-atari-st-days-of-thunder_9085.html

Thanks, Steve
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 25-02-2016, 17:47:43
Quote from: Petari on 12-11-2015, 10:08:08http://atari.8bitchip.info/GamexUsage.html

Hello again  : )

I've got HDDriver as you know. I've followed the link above and followed the guide there. Upon rebooting my ST doesn't say it's using 34k but instead says 60k. I've gone into hddriver settings lots of times and tried to force Cache For FAT/DATA = 1. But I think the minimum must be 2 as it doesn't allow lower...?

The game I'm trying to play is Defender 2.
http://atari.8bitchip.info/SCRSH/defn2.html
and this is reporting Too Much Low Ram Occupied...

Ultrasatan / latest HD Driver / Mega STE / TOS 2.06

Appreciate any advice, thanks very much.
Steve
Title: Re: Adaptation of games continues ..
Post by: Petari on 26-02-2016, 13:34:24
On this page is given minimum RAM usage setting:  http://atari.8bitchip.info/GamexUsage.html
So, Cache for FAT 2, Cache for DATA 2 - those are TOS minimums, not HDDriver's .  Additional folders 0. Really no need for then when play games.
60 KB you got is min. with 512 KB partitions. TOS 2.06 eats more RAM than lower versions. But it should work. Try clean boot - hold down Ctrl. while booting - then will not load ACCs and other resident stuff.
Title: Re: Adaptation of games continues ..
Post by: ataricrypt on 26-02-2016, 17:41:35
Thanks for explaining that, I was pulling out my hair with HDDriver :-)
Steve
Title: Re: Adaptation of games continues ..
Post by: munchy on 27-08-2016, 20:30:40
Hi Peter

Could i be so bold as to request an adaptation of "super off road" the super sprint variant
Great to see you still supporting our machines
Title: Re: Adaptation of games continues ..
Post by: munchy on 04-10-2016, 19:45:40
Hi Peter,Thank you for super off road,we have spent many a happy hour playing super sprint.
Great stuff!
Title: Re: Adaptation of games continues ..
Post by: Anemos on 12-12-2016, 15:29:48
Nice pack Peter, the small atari community we say thank you.
;)
Title: Re: Adaptation of games continues ..
Post by: èné on 03-10-2017, 22:54:55
I am testing Iron Lord, french v. http://atari.8bitchip.info/SCRSH/ironls.html (http://atari.8bitchip.info/SCRSH/ironls.html)

Sadly the game freezes right after you win the wargame part. I wanted to test because of your hack for the maze section but it seems I can't even get there.
(https://img11.hostingpics.net/pics/901040Iron031.png)

I know you put a lof of work in your adaptations and I thank you for that, also that there will always be a chance for a patch to fail (like bad source etc) but as for me I don't think i will test another one (ie start from scrach to see yet again another corrupted game/patch near the end). I've encountered this situation too many times, too much frustrating.

Steem 1.06 2mb
Title: Re: Adaptation of games continues ..
Post by: èné on 25-01-2018, 07:24:35
QuoteIron Lord - Freezes after wargame part. That game is really buggy.
The cracked version I have works fine, ie no freeze after the wargame part but of course the maze section is unfinished. Maybe the game simply doesn't support any modifications, possibly the image (source) you worked with wasn't ok
Title: Re: Adaptation of games continues ..
Post by: Petari on 25-01-2018, 18:57:39
I remember that there were problems with some TOS versions. Can you describe your config in couple words ?
Like TOS version, RAM size, what hard disk driver SW, what exact Atari ST(E) model ?
Problem is certainly not that it does not support modifications - even if some tries it (checksums) it is easy to remove such restrictions.
I remember that I combined it from multiple sources, because there were some corrupted and missing files. But really can not say more at moment. Will need little more time to go in this. If you can post (or e-mail) snapshot (saved gamestate) right before this crash would help a lot.
Title: Re: Adaptation of games continues ..
Post by: èné on 25-01-2018, 20:19:32
TOS is 1.06, ram 2mb, I use Steem 3.2. I've been using these settings from the beginning, it usually works fine.

I do have a save snapshot..

Now I'd like to know what kind of hack you put in the maze ? Since in my test and from what I read here and there, there's no exit in the last level of the maze. So what did you add exactly ? Like an artificial  exit maybe ? Just wondering.. oddly enough I noticed the ST version differs from the other ports, it's the only one in which the maze section has no keys.. maybe because it was the very 1st version

Anyway, the snapshot.. well, if i manage to find the attachment tag.. seems not.. ok, so from external link :


edit : ok forget it..

I don't understand what happened but it seems  I mixed up some versions. I'm pretty sure I did try your adaptation, i just cannot explain what happened. Maybe you have made a new adaptation since then ? Anyway I've just downloaded your adaptation again and the files don't match.. so it's not worth to upload the sts

In the end maybe your adaption is ok, I'm very sorry, cannot explain what went wrong


edit2 :  :P Ok i have tested a bit your version, managed to win the archery contest.. but there are some annoying screens resolution issues (swapping from 60hz to 50), it happens  when you leave a place or a character. Also the horse animation (when you travel in the countryside) doesn't work very well, ie you reach straigh another place (no animation).. so in the end, there are few minor glitches, I prefer to keep the other version. I also noticed that the guy you control in the villages move slower (in your version). Maybe these things happen because of my settings in steem, i don't know, but since i've already completed the game, i won't go any further. Again the wargame-maze transition  might works fine in your adaptation, i feel a bit confused about this.
Title: Re: Adaptation of games continues ..
Post by: Petari on 28-01-2018, 11:13:52
Yes, I updated it long time ago, when realized that there are problems on same points. Actually, this is one of worst games ever I seen, considering errors in releases.  http://atari.8bitchip.info/ASTGA/I/ironlord.php (http://atari.8bitchip.info/ASTGA/I/ironlord.php)

I really don't think that it is possible to make it 100% good - unless rewriting complete game from beginning.
Nothing here is 'my' version. I just replaced corrupted file with working one. What else can man to do ?
Final level is finishable with some nasty hack. I just removed some check, to make it possible to exit that stupid maze.

Unfortunately, this is not only one case of poorly tested Atari ST game, what has some serious flaws. Dyter-7 has also problems in final level . And more ...   It's better to focus on really well made and tested ones, I think.
Title: Re: Adaptation of games continues ..
Post by: èné on 28-01-2018, 16:45:06
ok so i'm not completely mad.. yet. I was pretty sure i downloaded and tried your version. This explains why i was surprised. Anyway the old version is buggy then but since you removed it, it doesn't matter anymore.

As for the game, everything works ok but the maze of course, which for a commercial release is quite insane. Another french game which i know you love (joking) is unfinished : crazy cars 2. Anyway the end in iron lord is quite lame (just a static 'ugly' screen), so that's ok, still it's frustrating not to be able to complete the game the right way (specially with these crazy contests).

I understand your point, but as for faulty st games, i'm used to it by now, have encountered a lot of them (crash, freeze..), it's ok. The last game i tested also crashes at some point, and it was a pasti image. Maybe it's because of the emulation, might come also from my settings in Steem (fortunately you can access the next missions by entering a code, it works ok this way).

Actually there may be lot of reasons for a game not to work fine (bad cracks, settings like ram, or just because of lame coding).. better have various versions then, but when the game itself is faulty, there's nothing you can do. I'll stick with my old iron lord then..
Title: Re: Adaptation of games continues ..
Post by: Petari on 29-01-2018, 17:40:08
In case of Atari ST serial is really hard to judge why some SW makes problems - as you said RAM size, lame coding ... But there is TOS version problem too as one of most frequent. Emulators are now pretty good, so I can say that I really did not encounter problem because of emulation in Steem in last 5 years. With Hatari it is little worse, but generally it is very good with ST(E) emulation and less good with Falcon and TT.
With Iron Lord, I think that main problem is that it is done by not only 1 team. Final level is very different from others, so I tend to think that it is coded by another team. And even worse is that it is released poorly tested. As I see, none of versions is flawless.
Reminded about Dragon Spirit - it had problems on final level too - some graphic glitches. But then, good image of original appeared online, and now it is flawless. Maybe one day we will see proper Iron Lord ?
Title: Re: Adaptation of games continues ..
Post by: èné on 30-01-2018, 13:55:36
Unless you rewrite the code I don't think so  ;) Since (it seems) the internal code of the game was rushed (for the st version at least), nothing will help. Still you never know, maybe one day we'll be able to get through this damned maze (and then see the light again) thanks to good image as you said. But as for now we are doomed to darkness  ;D
Title: Re: Adaptation of games continues ..
Post by: èné on 06-02-2018, 16:08:37
Thunderstrike : the game is hard, really hard and in top of that there's a stupid rule that makes it impossible to succeed in the furthers levels. Basically you have to defend your installations in an arena and destroy the drone generators (which the drones are fired from).  At the end of each round the player will have his performance assessed by the referees; if you managed to defend your installations well enough, the referees apply an upgrade to your ship BUT in case of too many of them were destroyed, they apply a downgrade.. in short, your speed/acceleration/turn rate are either upgraded/downgraded by +5/-5

Needless to say that in the latter levels, you can't defend enough installations and then you get a downgrade everytime (so everytime - 5 to speed/acceleration/turn rate). I'm in level 15, and my ship is starting to be difficult to control due to the malus sanctions

(https://image.noelshack.com/fichiers/2018/06/2/1517929591-reanimators-104.png)


Well that's it, I see that you have made an adaptation of Thunderstrike but there's no trainer (and it's gamex too). I'd like a patch that prevent the referres to apply a downgrade to your ship, it's not even a trainer (no infinite energy, infinite lives..), just a modification to block the downgrade thing. But i don't even know if it's possible.. it's quite a shame beacause the game is quite good if a bit repetitive, still i like the concept
Title: Re: Adaptation of games continues ..
Post by: èné on 07-02-2018, 16:02:49
ah.. I should have noticed something important. At the beginning of each round, there's a 'target hit rate' contract and if you manage to fill this contract, you are awarded of an upgrade to your ship. In other words, if you're penalized because you weren't able to defend your installations (so ship is downgraded by -5), you can regain your abilities by concentrating of the 'target hit rate' stuff (so -5 for for 'poor installations defense rate' but then +5 for 'target hit rate')..  fair enough  :)
Title: Re: Adaptation of games continues ..
Post by: Petari on 19-08-2018, 10:14:32
It would be good if people who own Atari TT could test latest releases, and give some feedback - like posting here about success or problems.